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 [OOC: The State of Suna & an Idea]

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Wistress

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Join date : 2016-02-26

PostSubject: [OOC: The State of Suna & an Idea]   Tue Mar 01, 2016 9:08 pm

Hey, Suna PC here. I think there are 4 of us... maybe. I'm not sure how the others feel outside of Isei but DAMN is Suna perma-dead outside of other PCs travelling to RP with us sorry suckers. I feel kind of stuck since there is very little Suna-Nin to Suna-Nin RP and I'm thinking that even without Iwagakure there are still too many villages to fruitfully fill with players. Onto my idea...!

Destroy Sunagakure or have it taken over, preferably done by one of the bigger villages like Kiri or Kumo. The remaining Suna PCs could be either taken by the invaders or run off/saved by Konoha (who has a high/er/ player count than Suna but they're struggling as far as I know). This creates some RP and allows the Suna PCs to not have to delete their characters and start over.

Thoughts? DMs? Other Suna-Nin? Other Village-Nin?
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Sakura



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Join date : 2014-11-07
Age : 18

PostSubject: Re: [OOC: The State of Suna & an Idea]   Tue Mar 01, 2016 9:10 pm

Kiri is happy to make the Land of Sand into the Land of Muck. Please sempai, let me murder all the Suna.
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Solknight



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Join date : 2015-01-30

PostSubject: Re: [OOC: The State of Suna & an Idea]   Tue Mar 01, 2016 9:12 pm

At the moment, the biggest three factions are Kumo, Kiri, and the Deserters to my knowledge. So either Konoha (what a twist) or Suna need to be destroyed or evacuated somehow for some great RP. Strife against the world helps create stories without actual losers.
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Ectheledhel



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Join date : 2014-12-09

PostSubject: Re: [OOC: The State of Suna & an Idea]   Tue Mar 01, 2016 9:27 pm

You know my idea. Darius, Shun and Yang drop a bomb on the place. Razz

But in seriousness, I support Wistress's idea to remove the village from player access and integrate the Suna Nin into another existing village (as converted prisoners or welcome allies). Or as suggested do it to Konoha and we shove them into Suna. Win win.

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(Host) Kurama
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PostSubject: Re: [OOC: The State of Suna & an Idea]   Thu Mar 03, 2016 1:29 am

We may have an idea for this that will also introduce the plotline. Two birds with one stone, will keep everyone posted.
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Solknight



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Join date : 2015-01-30

PostSubject: Re: [OOC: The State of Suna & an Idea]   Thu Mar 03, 2016 4:19 am

Sidenote, you should totally destroy Konohagakure over Sunagakure.

-Konoha is peace-loving, shaking that up will introduce an idea that peace has no real place in the state of the world and drive confrontation with the worldview- which is advantageous for everyone

-Konoha's habitat is balanced and even. An upheaval of that introduces more of a need for supplies and trade in the world, which gives some chances for lower-ranked missions and even caravans to affect the political climate from neutral areas.

-The real reason, do we really need more Hyuuga and Uchiha? Guys, come on.
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ImTux

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PostSubject: Re: [OOC: The State of Suna & an Idea]   Thu Mar 03, 2016 4:37 am

There's only 1 Hyuuga D:

But some nice thoughts, Sol.

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Nightwolf

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PostSubject: Re: [OOC: The State of Suna & an Idea]   Thu Mar 03, 2016 5:44 am

Happy to blow up Suna... Means Kiyoko can make things go boom, and Yumi can live with the Hoshigaki Wink
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DM Jiraiya



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Age : 28

PostSubject: Re: [OOC: The State of Suna & an Idea]   Thu Mar 03, 2016 7:09 am

Wait. Peace? I just read the Codex Astartes and according to this that makes you all Heretics. Brb Exterminatus on Konoha.
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