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 Kinnojo the Fisherman's Son

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DM Jiraiya




Posts : 35
Join date : 2015-01-27
Age : 35

Kinnojo the Fisherman's Son Empty
PostSubject: Kinnojo the Fisherman's Son   Kinnojo the Fisherman's Son EmptyWed Jan 28, 2015 9:53 am

Kinnojo the Fisherman's Son Kairi_10

Name: Kinnojo Urayama (Birth Name: Raijin Godai)
Nickname: Kin
Age: 16 nearing 17
Height: 5'11"
Weight: 145lbs
Eye Color: Green
Hair Color: White
Blood Type: AB+
Build: Mesmorph
Chakra Element: Medical, Doton
Homeland: Small Fishing Village named Kito
Currently Lives:
Sensei:
Squad:

Village: Hidden in the Clouds
Rank: Genin
Badass Level: Neophyte
Character Level: 16

Likes: Fishing, Hunting, Food, Puzzles, Watching, Talking, Thinking, Learning, Challenges

Dislikes: Needless violence, being useless, slacking off, being handed charity, large crowds and noise, being in the way.

Strength: 30 (+10)
Dexterity: 20 (+5)
Constitution: 26 (+8 )
Wisdom: 34 (+12 )
Intelligence: 20 (+5)
Charisma:  18 (+4)

Skill Level: Beginning Asskicker

HP: 79
CP: 86


Personality: Kinnojo is an oddball on the outset. He appears at first glance somewhat silly, or hard to take seriously at the very least. Rarely seen without a rather large smile, he enjoys life to the best of his ability no matter the situation or gravity. For this reason, among others, including his apparent lack of paying attention, and his simple background and lifestyle, many may conclude that he is an idiot, or that he is some kind of fool. A fool he may be, or a fool he may pretend to be. Careful about those that put on masks, as even Kinnojo may surprise you, and he almost usually sometimes knows more than he lets on. Probably. At least he does try his best at whatever task is asked of him, regardless of what experience he happens to have.

One might find he has an interesting skill, of it could be called a skill. He has the ability to say so much, and convey absolutely no useful information or meaning, while making it seem as if he is doing so. This might be a natural thing for him, perhaps his words just lack substance. Or is it done on purpose? It's hard to say for sure what goes on in this weird young mans mind. He enjoys creating games for himself, challenges above the norm, in unusual ways, such as creating puzzles out of the world around him, and out of the people around him that he likes to figure out.

Above all, he is kind, forgiving, and always willing to lend a smile, a compliment, or a good word for somebody else. He seemingly does not anger very easily, has a strong worth ethic and belief in what is right and wrong. He is an idealist, but has not yet become cynical from the world around him and his interactions with it. He is one to enjoy a simple good meal, and hard labor, or a good thought exercise.


Last edited by DM Jiraiya on Thu Mar 17, 2016 6:14 pm; edited 14 times in total
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DM Jiraiya




Posts : 35
Join date : 2015-01-27
Age : 35

Kinnojo the Fisherman's Son Empty
PostSubject: Re: Kinnojo the Fisherman's Son   Kinnojo the Fisherman's Son EmptyTue Feb 03, 2015 9:54 am

Jutsu Known:

E Rank: 23
D Rank:
C Rank:
B Rank:
A Rank:
S Rank:
S+ Rank:

Academy Jutsu:

Elementless Jutsu:

Genjutsu:

Taijutsu:

Kenjutsu:

Medical Jutsu:

Doton:

Kinjutsu:

Katon Jutsu:


Last edited by DM Jiraiya on Wed Mar 16, 2016 8:23 pm; edited 29 times in total
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DM Jiraiya




Posts : 35
Join date : 2015-01-27
Age : 35

Kinnojo the Fisherman's Son Empty
PostSubject: Re: Kinnojo the Fisherman's Son   Kinnojo the Fisherman's Son EmptyTue Feb 03, 2015 10:08 am

Goals:
-Learn at least one Jutsu and Technique from each main discipline
-Graduate the Cloud Academy and become a Genin
-Create a Jutsu of note
-Become capable and knowledgeable about Kenjutsu, Taijutsu, Genjutsu, and Ninjutsu
-Become a respectable member of the community
-Pay back the Kichida clans hospitality debt (even if they refuse it exists)
-Raise his family out of poverty
-Return to show them he succeeded
-Become a friend and useful member of a Genin Squad
-Pass on knowledge given to him to another
-Gain personal skill in the art of music
-Help Aonu with her home
-Learn the mystery behind the odd five marking symbol from his mind
-Learn the secret behind the vortex of infinity left in his mind

-Become a Chuunin
-Master Ragnarok
-Gain a C rank technique in all his branches

Completed Goals:
-Learn at least one Jutsu and Technique from each main Discipline
-Graduate the Cloud Academy and become a Genin
-Pass on Knowledge given to him to another
-Learn the mystery behind the odd five marking symbol from his mind
-Learn the secret behind the vortex of infinity left in his mind
-Create a Jutsu of note
-Become capable and knowledgeable about Kenjutsu, Taijutsu, Genjutsu, and Ninjutsu-Return to show them he succeeded


Last edited by Cassanova on Fri Feb 13, 2015 8:31 am; edited 2 times in total
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DM Jiraiya




Posts : 35
Join date : 2015-01-27
Age : 35

Kinnojo the Fisherman's Son Empty
PostSubject: Re: Kinnojo the Fisherman's Son   Kinnojo the Fisherman's Son EmptyTue Feb 03, 2015 9:57 pm

Theme Song:

Becoming a Monster:

To Battle:

A losing Fight:



Last edited by Cassanova on Tue Mar 01, 2016 6:15 pm; edited 2 times in total
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DM Jiraiya




Posts : 35
Join date : 2015-01-27
Age : 35

Kinnojo the Fisherman's Son Empty
PostSubject: Re: Kinnojo the Fisherman's Son   Kinnojo the Fisherman's Son EmptyThu Feb 05, 2015 11:16 pm

[Earth Grudge Fear]




This technique is a secret kinjutsu of Takigakure. It transforms the user's body into something similar to that of a rag-doll's, which is held together by hundreds of thick black threads. Kakuzu was able to manipulate these threads for many purposes. He was capable of sewing up any injuries that he or others might suffer, most commonly by reattaching body parts. However, it appeared that this ability was somewhat limited, as he warned Hidan not to move his head too much after he had sewed it back on, saying that it might fall off again. He could detach parts of his limbs and then manipulate them, to the point that he could even send them underground and then reattach them when he was done with them.

The most significant aspect of these threads were that they granted Kakuzu a form of immortality, although he declined to think of it that way. In addition to sewing up his injuries, he could use the threads to tear into a victim's body, steal their still functioning organs, and integrate them into his own body, thus extending his life. Kakuzu usually used this method to steal hearts from powerful shinobi, and was able to store up to four spare hearts in his body at any given time, meaning that all hearts must stop functioning in order for Kakuzu to die. He can also put one of those hearts into his limbs and have them move individually, as seen when he used his hand to remove a shadow-enhanced trench knife that prevented the rest of his body from moving.

These hearts Kakuzu had taken from others were stored in various animal masks that were sewn onto his back, granting him vast amounts of chakra and numerous elemental affinities. He could detach these masks and have them take on a body of their own, composed entirely of threads. These masks were capable of attacking separately, unleashing devastating blasts of elemental chakra. These threads could also compact together to form a spider-like body around Kakuzu, allowing him to fuse the attacks of his masks together in order to increase his attacking power.

______________________________________________________________

Threaded Body
Those that practice this technique hold bodies that are sewn together with not muscle, tissue, and flesh, but instead replacing all of it is a rock hard exoskeleton like body, filled with millions of hollow black threads harder even then titanium. These threads are sewn and molded into all of the organs and bodies that they integrate into their bodies, allowing them to freely move their organs through their bodies at will, as well as make them nearly impossible to do permanent harm to physically,

Universal: +2 HP Regen
Academy Student: +1 DR vs HP Dmg
Genin: +2 DR vs HP Dmg, +10 HP and CP
Chunin: +3 DR vs HP Dmg, +15 HP and CP
Jounin: +4 DR vs HP Dmg, +20 HP and CP


______________________________________________________________

Body of Needles
Those that use this technique posses Supernatural physical powers as well as advanced Ninjtusu abilities. These abilities allow the user to form a amount of physical destructive power with their needle like Jutsu that are used with the black thread, this allows its users to drain the life from those their attacks pierce as well as deal significant power.

Universal: Starts with Medical Element, Gains no More Naturally.
Universal: +25 Hide Rolls when Hiding Masks Only.
Genin: +1 to Attack/Defense Rolls, +1d4 Damage to Taijutsu/Ninjutsu
Chunin: +2 to Attack/Defense Rolls, +1d6 Damage to Taijutsu/Ninjutsu
Jounin: +3 to Attack/Defense Rolls, +1d8 Damage to Taijutsu/Ninjutsu


______________________________________________________________

Jutsu
Every user of this Technique is different, through them they can drain life and form stances destructive more then anything. They may create two jutsu of E/D/C/B-Rank, but only one A/S-Rank.

______________________________________________________________


.: Kuchiyose :.
The Earth Grudge Fear user is able to pull apart their body, and form their stolen hearts into great beasts made of pure Thread and the face being the Object that the heart was sealed into. Each of the Hearts is stronger, depending on the users level when they sealed the heart within themselves. The Hearts follow the same rules as summoning jutsu, but instead they are able to use the Jutsu of the Person the heart was stolen from at the time.
(When the users Summons their hearts, they lose the HP/CP Bonus gained from that stolen heart until it is placed back into their body)
Universal: Summoning a Heart follows Summoning Rules, Including Round Duration, CP Spent and turn cost etc.
Universal: May summon a maximum of hearts depending on their Rank. Genin) 1, Chuunin) 2, Jounin) 3.
Genin: Summoned Heart has HP/CP According to Rank 2 Summons, and follows Rank 2 Summons PvP Rules
Chuunin: Summoned Heart has HP/CP According to Rank 3 Summons, and follows Rank 3 Summons PvP Rules
Jounin: Summoned Heart has HP/CP According to Rank 4 Summons, and follows Rank 4 Summons PvP Rules


________________________________________________________________


The Heart of Another
(50 Tokens Per Heart - Max 4 Hearts)
The User of this technique is able to integrate the Hearts of Shinobi into their bodies, by doing this they gain a part of their durability, chakra, as well as their elemental affinity and natural strength and power. Thanks to this ability the user of the Technique must also have each heart killed before they die.

Universal: Every Heart Grants +5 Total HP/CP, +1 Elemental Affinity, and +1 DR vs HP/CP Dmg.
Negative: A Heart requires a Personal Event to Gain along with the 50 RP Tokens. As well, a Opponent may state 'Targeting -Blank- Element Heart.' If this is done, and they hit dealing more then 20 Dmg, then the User looses that heart for the rest of that irl Day, before a new Personal Event must be Done to gain a New Heart.

Doton Heart
Katon Heart
Inton Heart

Total: +15 HP, CP, +3 HP/CP DR, Katon Element, Doton Element, Inton Element

______________________________________________________________

Power of the Perfected Stealer
(100 Tokens - Legendary Kinjutsu)
The power of the user of this technique has gained its true peak, now able to be the essence of a 'makeshift immortal' they have formed a fifth cavity within their body for an extra heart. Thanks to that same storage, the black blood that runs through the threads that fills their body, pumps ten times faster then normal, allowing their physical abilities to skyrocket in level.

Universal: +2 HP Regen, Fifth Heart Available
Genin: +1 to STR/WIS Rolls, 19-20 Crit Range on Taijutsu/Ninjutsu
Chunin: +2 to STR/WIS Rolls, 18-20 Crit Range on Taijutsu/Ninjutsu
Jounin: +3 to STR/WIS Rolls, 18-20 Crit Range on Taijutsu/Ninjutsu



Last edited by DM Jiraiya on Thu Mar 17, 2016 6:15 pm; edited 4 times in total
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DM Jiraiya




Posts : 35
Join date : 2015-01-27
Age : 35

Kinnojo the Fisherman's Son Empty
PostSubject: Re: Kinnojo the Fisherman's Son   Kinnojo the Fisherman's Son EmptySun Feb 08, 2015 11:21 am

Place Holder


Last edited by Cassanova on Tue Mar 01, 2016 4:19 pm; edited 3 times in total
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DM Jiraiya




Posts : 35
Join date : 2015-01-27
Age : 35

Kinnojo the Fisherman's Son Empty
PostSubject: Re: Kinnojo the Fisherman's Son   Kinnojo the Fisherman's Son EmptyThu Feb 12, 2015 10:11 pm

150 RP Tokens - Earth Grudge Fear, Host Kurama
50 RP Tokens - Doton Heart, DM Iruka
50 RP Tokens - Katon Heart, DM Iruka
20 RP Tokens - +2 STR Points, DM Iruka
75 RP Tokens - Inton Heart, DM Scotty


Last edited by DM Jiraiya on Thu Mar 17, 2016 6:14 pm; edited 1 time in total
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DM Jiraiya




Posts : 35
Join date : 2015-01-27
Age : 35

Kinnojo the Fisherman's Son Empty
PostSubject: Re: Kinnojo the Fisherman's Son   Kinnojo the Fisherman's Son EmptyTue Mar 15, 2016 8:30 pm

Bump as to not be lost in the abyss
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Kinnojo the Fisherman's Son Empty
PostSubject: Re: Kinnojo the Fisherman's Son   Kinnojo the Fisherman's Son Empty

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