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 Tem'naka - 150 Tokens - Universal / Yuga

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PostSubject: Tem'naka - 150 Tokens - Universal / Yuga   Mon Jan 26, 2015 3:44 am

[Tem'naka]
(150 Tokens)

Tem'naka are considered the purist of the water users, literally becoming one with their water. The Tem'naka have lived for generations in Yuga and are the reason that Yuga has it's name for their hot water pools. The Tem'naka own and run the pools, however, this does not mean they are not capable shinobi. The control they have over water rival the Kishida's control over fire, and most Tem'naka usually befriend those from the Kishida because of the synergy they share. The majority of Tem'naka are able to use water from the day they are born, and for the years they grow up, they are taught to harness and become one with it.

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[Water Angel]
Tem'naka are known as the Water Angels, and take on this form when using their wings. Their body's are one with the water, that when they are hit with water jutsu, their body literally welcomes the water and slowly heals them.
Universal: -2 CP used on all Water Jutsu. When hit by any form of water Jutsu, Tem'naka heal 1/2 DMG dealt instead of taking DMG.
Genin: +1 Suiton Rolls, +1d4 Suiton Jutsu DMG
Chunin: +2 Suiton Rolls, +1d6 Suiton Jutsu DMG
Jounin: +3 Suiton Rolls, +1d8 Suiton Jutsu DMG

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[Osmosis Body]
Aong with their water body welcoming any water, they are able to use their body with water to negate Fire Jutsu. This has been described as a form of Osmosis, that effects most Tem'naka from birth and is the reason they are a perfect team with Kishida.
Universal: +10 CP, +5 to Suiton Learning Rolls
Genin: Immune to E Rank and Below Fire Jutsu / ACN Including Fire
Chunin: Immune to D Rank and Below Fire Jutsu / ACN Including Fire
Jounin: Immune to C Rank and Below Fire Jutsu / ACN Including Fire

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[Water Wings]
Taking on the name of Angel is easy, but the Tem'naka are able to take it to the next level, and literally take on the form of an Angel. Using their own bodies water, they form two large wings from their back that allows them to move with incredible speed, thanks to their chakra.
Universal: Access to Tem'naka Water Wings
Universal: Gains a "Water Blade" that follows Medium Weapon Rules. (Negatives Apply)
Genin: Kenjutsu / Taijutsu D Rank and Below may be used during Water Wings and gain Suiton Jutsu bonuses
Chunin: Kenjutsu / Taijutsu C Rank and Below may be used during Water Wings and gain Suiton Jutsu bonuses
Jounin: Kenjutsu / Taijutsu B Rank and Below may be used during Water Wings and gain Suiton Jutsu bonuses

Tem'naka Water Wings
Type: Hijutsu
Rank: E
CP: 5 CP + 3 HP
Description: Due to their amazing control over water, the Tem'naka are able to take their own water from inside their body, and form wings using their chakra. These wings allow for the Tem'naka to propel themselves around the battlefield at extreme speeds. Due to the water used to do this jutsu, they may not use an Suiton Jutsu
PVP: 2d4 Rounds, User is able to use Kenjutsu / Taijutsu with WIS, and suffer no weapon negatives now.
Special Note: May be Ended Early

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[Perfected Suiton]
(50 Token - Legendary Bloodline)
Some Tem'naka have formed a massive amount of water in their body, which has caused them to have control over water that only the Tem'naka are capable of possessing. Thanks to this, they are able to empower their water to pierce their targets body.
Universal: +10 HP
Genin: +1 Rolls with Suiton Jutsu, 2 DR Pierce on Suiton Jutsu
Chunin: +2 Rolls with Suiton Jutsu, 3 DR Pierce on Suiton Jutsu
Jounin: +3 Rolls with Suiton Jutsu, 4 DR Pierce on Suiton Jutsu
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PostSubject: Re: Tem'naka - 150 Tokens - Universal / Yuga   Mon Jan 26, 2015 3:45 am

Current PC's:

1) Sara Tem'naka (Hinata)
2) -Empty-
3) -Empty-
4) -Empty-
5) -Empty-
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