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| | Mina, Ice Orphan | |
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pulawski
Posts : 30 Join date : 2015-01-01
| Subject: Mina, Ice Orphan Fri Feb 06, 2015 12:17 am | |
| Current used name: Tiane Age: 10 Eyes: A deep brown, with a hint of blue Hair: Black blue Normal appereance: She looks like an orphan. her hair is dirty and greasy, her clothes are ripped to shreds, and old, her nails are dirty, and she generally doesn't look as if she showers much. Lately Mina, have been wearing a very beautifull silver heart, with an ice blue piece inside. It hangs onto a shining silver chain Old personal items: Brush, very old, decayed and damp book, a chewed teddy bear, and a hairclip - Ice Blue heart amulet:
CURRENT TOOL BASE DAMAGE: 1d4 CURRENT JUTSU LEARNING BONUS: +10 to Ninjutsu Learning Rolls CURRENT JUTSU BONUS: +1d4 Ninjutsu Burst Damage CURRENT BLOODLINE BONUS: +1d4 damage Ninjutsu +1 Wisdom Rolls +10 CP -2 CP costs on ninjutsu Can perform ninjutsu while physically stunned
Last edited by pulawski on Thu Feb 12, 2015 2:20 pm; edited 9 times in total | |
| | | pulawski
Posts : 30 Join date : 2015-01-01
| Subject: Re: Mina, Ice Orphan Fri Feb 06, 2015 12:17 am | |
| [Yuki] (100 Tokens)
The Yuki clan (雪一族, Yuki Ichizoku) lived in the Land of Water. Some time ago, the country was in the midst of a civil war. In this war, different sides battled each other using ninja, some of whom possessed kekkei genkai. After the war ended, memories of the horrific battles still lingered in the minds of the people, causing wide-spread persecutions against those with kekkei genkai. Because of this, the Yuki clan, whose members carried the Ice Release kekkei genkai went into hiding.
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[Ice Creationist] Every member of the Yuki clan holds the ability to create Ice and different forms of Ninjutsu at will, this allows the Yuki to be in essence masters of their chakra control to create devastating combinations with their Ice Jutsu.
Universal: Begin with Water, Wind, and Ice Elements Genin: +1 to Wisdom Rolls, +1d4 to Ninjtusu Damage Chunin: +2 to Wisdom Rolls, +1d6 to Ninjtusu Damage Jounin: +3 to Wisdom Rolls, +1d8 to Ninjtusu Damage
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[One-Handed Seals] All of the Yuki clan hold the unique ability to manipulate the Ice and Chakra within them and around them with only a single hand. This means even while physically stunned or grappled down they may flash through the seals with one hand, utilizing their jutsu for far less chakra and at the same time doing so without the need of normal resources.
Universal: May Use Ninjutsu While Physically Stunned, Requires no Water to use Ice/Water Jutsu. Genin: +10 Total CP, -2 to CP Costs (Min 1) Chunin: +15 Total CP, -3 to CP Costs (Min 1) Jounin: +20 Total CP, -4 to CP Costs (Min 1)
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[Jutsu] All Yuki hold their own unique traits with their Ice abilities, it all depends on the user and how they with to bend and control this chakra to truly initiate and morph it into their own unique abilities however. (Yuki may make 1 free Jutsu of C/B/A/S rank but must be manually learned after C rank.)
Last edited by pulawski on Fri Feb 06, 2015 2:35 pm; edited 1 time in total | |
| | | pulawski
Posts : 30 Join date : 2015-01-01
| Subject: Re: Mina, Ice Orphan Fri Feb 06, 2015 12:31 am | |
| Hyouton - Spoiler:
Hyouton: Creation Type : Ninjutsu Rank : E CP : 2 Description : This Jutsu allows for the Yuki to form basics Ice objects at will without truly focusing on any one thing in particular. PVP : RP Effect Teaching/Learning : Gained on Creation
Hyouton: Ice Tools Type : Ninjutsu Rank : D CP : 4 Description : Forms needles freely out of Ice at will within the users hand as an unlimited supply of tools of ice, so to speak. PVP : Forms 1 Windmill Shurriken, or 3 Senbon/Kunai/Shurriken (Pick One). That gain +2 to their Damage Rolls, and gain the Wisdom Burst Damage Bonus.
Hyouton: Chained Lances Jutsu type: Ninjutsu Rank: C Chakra cost: 5 RP describtion: 4 Handseals, the Yuki user utilizes their special chakra, to create 4 spikes made out of solid ice. They then add the 5th handsela, and form a chain, interlinking them all. It then speeds towards the user after the Yuki uses the hand that formed the sign, to make a gesture at target. The ice lances then pierce the body, the chains would still chain the target to the ground, or an object DF: DF: 2d6 DMG, and target is stunned for 1d4 round (Or Until Hit - Physical) Special Note: Can be used in DEF against a melee-attack. If used to DEF does 1d8 DMG to Attacker.
Hyouton: Demonic mirroring clone Jutsu type: Ninjutsu Rank: B Chakra cost: 6 + 3 CP maintance per clone RP: An unique take on Demonic Mirroring Ice Crystals, The user, instead of forming ice mirrors, form an ice clone, that then takes the shape of them, and looks like them. It shares many properties of the Ice crystals technique. The user is able to instantly jump between the clones, essentially teleporting around, and then stepping out of them. The user is not able to stay inside a clone for long. Becuase of that, the user can also ''see'' what the clones see to some extend, so they relay constant information back to her. Beside that ability, they are also made out of solid ice, so a single hit is not enough to destroy them. But beyond that, the clones can actually use the ice that makes them up to perform Hyouton techniques, at the cost of their own durability. PVP Effect: Creates a solid clone. Special Note 1: Clone's have their own turn, that goes directly after the user. Special Note 2: Clone's HP Pool is 1/4 of the users CURRENT CP Pool. Special Note 3: Clone's May do Basic Taijutsu ATK's dealing User's Rank Taijutsu DMG (ATK Rolled with WIS), they may also do C Rank Hyoutan Jutsu that Mina Knows. The CP Cost of the Jutsu is taken from the Clones HP Pool (No CP Reductions Apply) and may never do a Jutsu they do not have the HP For. Special Note 4: User may have a Maximum number of clones depending on Rank. Genin) 1 Clone, Chuunin) 2 Clones, Jounin) 3 Clones. Special Note 5: Each clone costs 6 CP to Summon and 3 CP to Maintain. (E.G 2 Clones = 12 CP to Summon, 6 CP Per Round) Special Note 6: Enemey rolls a 1d6 when ATKing user whilst clones are to, and hit's a clone or user depending on the roll. 1 Clone) 1-3 Hits Clone, 4-6 Hits User. 2 Clones) 1-2 Hits Clone 1, 3-4 Hits Clone 2, 5-6 Hits Users. 3 Clones) 1 Reroll, 2 Hits Clone 1, 3 Hits Clone 2, 4 Hits Clone 3, 5 and 6 Hits User. Special Note 7: The Clones can be dismissed as a free action.
Fuuton - Spoiler:
Fuuton: Advanced Blade Manipulation(Etsuko, 12-02-2015) Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5, +3 Shuriken or Kunai RP Description: Using this relatively simple Fuuton technique, the user is able to send forth a rain of Tiny or smaller throwing weapons, such as a kunai or a shuriken, towards their enemies PvP Effect: Deals 4d4+4 Damage Teaching/Learning: Gate System - C Rank
Suiton - Spoiler:
Suiton: Great Exploding Current (Etsuko, 13-02-2015) Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: Utilizing the Water Element the user performs certain hand seals. After doing the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below. PvP Effect: Target takes 4d4+2 damage from the crushing current. Special Note: Must Be used on a Lake or River. Teaching/Learning: Gate System - C Rank
Last edited by pulawski on Fri Feb 13, 2015 2:26 am; edited 8 times in total | |
| | | pulawski
Posts : 30 Join date : 2015-01-01
| Subject: Re: Mina, Ice Orphan Fri Feb 06, 2015 2:36 pm | |
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