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Naruto brought back to NWN.
If you want this back up PM me on the Forums (Host) Kurama I have a stable host platform now and am willing to have this going again with limited DM activity. It would be purely just for fun, no complaining no BS. Current Public IP 66.114.180.15
.: Life Goals :. -Find Who Her True Love Was -Marry Her True Love -Have A Child
.: Nindo :. "To master the chakra control of her body, and understand the true meaning of the Reaper!"
.: Databook :.
Databook
Ninjutsu
Taijutsu
Kenjutsu
Intelligence
Strength
Speed
Stamina
Hand Seals
Total
Genin
3
2
1
3
2
2.5
3
3.5
20
Chuunin
4
2
1.5
4
2.5
4
4
4
26
Jounin
5
3
3
5
3
5
5
5
34
Last edited by (Admin) Sasori on Sun Feb 01, 2015 10:39 pm; edited 22 times in total
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Subject: Re: Etsuko Kag'ame Sat Dec 13, 2014 1:42 am
.: Ability Information :.
.: Chakra Karitoriki :. (Chakra Reaper) (250 Tokens)
Junsuina Waru is known throughout the shinobi world as the perfect evil, his ability to jump between our realm and the realm of the dead create a problem that needs to be dealt with. The man himself is thousand's of years old. Junsuina Waru only makes himself known every now and then when he requires a new gatherer. The gatherer that Junsuina Waru needs is one that he specially choose, one that he thinks is perfect for the that of the Chakra Karitoriki. The person he chooses would be removed from the physical realm for a small amount of time, whilst their body is reconstructed, and their mind is wiped completely. With their muscle being constructed bit by bit, as their tendons and nerves are removed by Junsuina to be replaced by an impure system which will aid the Tamashi Karitoriki with their job. Their chakra would be empowered with that of the souls that have passed this from this earth, allowing them to use the powers that they are granted. After the reconstruction is completed, they are sent to a place that only Junsuina is able to go, and they will never return to this place ever again. For the weeks that pass, they would spend their time training to becoming the Chakra Karitoriki that they are required to be. Taking their body to all new limits, as their chakra control becomes something that only those that no longer exist in the physical realm would understand.
As they are returned to the physical realm, their duties as the Chakra Karitoriki are explained to them by Junsuina. As the Chakra Karitoriki they are expected to remove the chakra networks of those they kill, and those that die around them, sending them onwards to the realm that Junsuina controls. The chakra networks that enter his realm empower him greatly, giving him control over much more and more chakra, on top of his already great source, so that he can accomplish his all time goal. However, the Chakra Karitoriki is able to remove chakra networks from those they kill, or see killed and store them within their own body, aiding them with their mission. The person that is chosen has no memories of what they were before they were converted, and their body has been altered, however, those that they once knew may recognize them. The connection of the Chakra Karitoriki to those that they knew before they were converted is non existence in their mind. There is a rumour, that some of the strongest Chakra Karitoriki will remember those they truly loved, if the bond was so close that either party would die for the other, the Chakra Karitoriki will remember who the person is and the love they had for them.
Etsuko's chakra was already very well maintained, and her control was great, thanks to her puppetry control, that certain memories were retained. There is five people that she remember, two of which she remembers things about, the other three she just remembers their faces but not their names. She also has weird markings on her body. Her chest, surrounding her bust, and her back in the shape of two tribal angelic wings, would be slight blue glowing lines. On closer inspection, those that get this close would be able to realise that his is her actual chakra network that is pushing outwards to her skin, allowing for it to be seen very clearly. It is also visible that she is able to actually control and move her chakra network around her body, technically moving her tenketsu. On top of this, Etsuko is unable to feel the heat or the cold, and was stripped of all emotions but two. She is only able to feel anger, causing her to become the Chakra Karitoriki that she was suppose to become, and she was allowed, by her master, to feel love. The love she feels is mostly directed to the two that she remember completely, and she, in time, will slowly remember some of the times they spent together. But, as promised by her master, she would never forget her one true love.
.: Chakras Strength :. Etsuko's body was ripped apart, and put back together to create the Chakra Reaper, in the image that Junsuina Waru wished for her to be. Taking her from the realm of mortals, into a place he saw fit, he removed her from this earth as a human, and returned her, in what he describes, as the perfected shinobi. Her body has an unusual hue to it, which would suggest, she herself, is in fact an empty vessel filled with just chakra. The strength of the chakra that flows through her body, to be exact the chakra is Junsuina's, is almost a beautiful sight, if not for the satistic mind of the Chakra Reaper. The control that Etsuko shows, is almost perfection (In her and Junsuina's eyes) and forces her to see herself as a god, and try and force this image onto others. Universal: User gets Dark / Light / "Chakra" Elements, Gaining no more. Universal: May see Chakra Networks and Read CP Levels / Elements. Genin: +1 ATK / DEF Rolls, +10 HP and CP Chuunin: +2 ATK / DEF Rolls, +15 HP and CP Jounin: +3 ATK / DEF Rolls, +20 HP and CP
.: Impurity :. The body that Etsuko now possess, has forced her mind and body to forget what she once was, and enter the impure state of the Chakra Reaper. The way she acts and talks, is luring to anyone, almost begging for them to come closer so she can complete her body. The way she moves has also changed, the small frail body, into one that is able to move quickly, reacting almost instantly to the threats that she is faced with. The perfection of her body (As she and Junsuina see it) allows for her to believe she is stronger then most of those around her, causing her to have a confidence that most people wouldn't have. The chakra that flows through her body, allows her to be the shinbo that Junsuina needs for his reaper, but also the shinobi that Etsuko wished she could be. Universal: CHA replaces WIS for Dark / Light / "Chakra" Ninjutsu / Hijutsu (Including Stat Bonuses) Genin: +1 CHA / DEX Rolls, +10 Lore / Spot / Listen Chuunin: +2 CHA / DEX Rolls, +20 Lore / Spot / Listen Jounin: +3 CHA / DEX Rolls, +30 Lore / Spot / Listen
.: Perfected Targeting :. Chakra Karitoriki's main form of offence, is the use of their own chakra and those chakra networks that they havee captured, as weapons. Manifesting the chakra to create weapons that can attack targets as if it was a physical weapon. The Chakra Karitoriki and chakra from the stolen chakra networks Rend the target, hurting them beyond their skin, and further into their body. This is where the name of Chakra Karitoriki comes from, the targeting of ones chakra system and reaping it from their targets body. Universal: 3 CP) User may do Basic Kenjutsu with CHA. Rank Damage is Medium Single Wield Rank Damage, no weapon negatives. (Dual Wielding Negatives still apply)
.: Jutsu :. Chakra Karitoriki's jutsu consist of Dark, Light and "Chakra" techniques. These techniques are unique to the Chakra Karitoriki at the time however, the Chakra Karitoriki may choose to teach those they trust their Dark and Light jutsu, if they have the element. The chakra techniques are teachable to anyone they Chakra Karitoriki chooses, but must be learnt at 1 gate higher and with 2x the CP Cost per roll Universal: +10 to Dark / Light / Chakra Jutsu Learning Rolls, +5 to those they teach Dark / Light / Chakra Jutsu User may create 3 E/D/C/B and 2 A/S Jutsu. E-C Rank Jutsu are Automatically known, B - S must still be Learnt.
(Chakra element and chakra techniques refer to the control over ones chakra so perfectly that they can manifest and control their chakra as if it was an element.)
.: Chakra's Vessel :. (100 Tokens - Legendary Character) Junsuina created Etsuko's new body as a simple Vessel for the Chakra Karitoriki, but the mind of Etsuko is completely her own, however her past has been forgotten. The vessel itself has been empowered with that of Junsuina's realm, and all of those chakra networks that were removed prior to Etsuko becoming the Chakra Karitoriki. This allows her veseel to take more of a beating then most, which in turn allows the Tamashi Karitoriki to fight for longer, thus allowing her to gather more chakra networks so that Junsuina and her may be come stronger.. Universal: +2 HP / CP Regen, Dark / Light / "Chakra" Jutsu / Basic Attacks pierce 2 HP / CP DR Genin: +2 DR vs HP DMG, -1 CP used on Dark / Light / "Chakra Jutsu" (Min 1) Chuunin: +3 DR vs HP DMG, -2 CP used on Dark / Light / "Chakra Jutsu" (Min 1) Jounin: +4 DR vs HP DMG, -3 CP used on Dark / Light / "Chakra Jutsu' (Min 1)
Last edited by (Admin) Sasori on Sun Feb 01, 2015 8:16 am; edited 36 times in total
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Subject: Re: Etsuko Kag'ame Sat Dec 13, 2014 1:42 am
.: Custom Items :.
[Five Elemental Scroll]
After travelling for days, Etsuko finally came across the cave she was looking for, a cave housing some of the oldest monks that currently live in the shinobi world. Entering the cave, the monk's eyes slowly turn to look at her, as Etsuko's eyes focus on the single thing she is here for. The legendary Five Elemental Scroll was her target of the day. This scroll, has said to been passed on from generation to generation, and with each new generation, descriptions of jutsu were added. Over the years, the scroll has become so vast that it currently holds hundreds of techniques, giving the owner of the scroll potential to become one of the greatest teachers in the shinobi world. Etsuko's true desire for this scroll, was to teach those that will follow in her footsteps, ultimately, creating an army as to which she could control and allow herself to become a great leader. Universal: Allows Etsuko to teach Standard Elemental Jutsu to those that have the Elemental Affinity, and gain a +5 to Learning Rolls.* Universal: Etsuko's allies may choose to "Inscribe" their custom techniques onto the scroll, allowing her to teach those that are capable.^
(* Standard Elemental Jutsu means the serverwide posted elemental jutsu) (^ Original Creators Permission)
Last edited by (Admin) Sasori on Thu Feb 05, 2015 3:19 am; edited 17 times in total
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Subject: Re: Etsuko Kag'ame Sat Dec 13, 2014 1:42 am
.: Known Jutsu :.
Dark Red = Chakra Tehcniques Black = Dark Jutsu White = Light Jutsu Red = Enhancement Jutsu Green = Taijutsu / Kenjutsu
.: Passive :.
:
.: E Rank :.
:
Wall/Tree Walking Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: The user covers their feet with at thin layer of chakra, which acts as a stick substance to allow them to walk up solid surfaces PVP Effect: Rolepaly Jutsu Only. Teaching/Learning: Creation
Water Walking Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: The user covers their feet with a thin layer of chakra, which acts as a solid surface to allow them to walk on water PVP Effect: Rolepaly Jutsu Only. Teaching/Learning: Creation
Rope Escape Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: This jutsu is a simple technique, which can be several different ways. It's taught to all Academy students on how to break out of anything that is keeping them tied up PVP Effect: This jutsu is used without hand seals. It is the simple concentration of chakra to rippple around the body in effort to release yourself from ninja wire and other such bindings. WIS is rolled vs the attacker's initial Roll. In the event of Set trap skill being used in combat the user must roll the appropriate skill other wise Break DC is decided by active DM. Teaching/Learning: Creation
Cloak of Invisibility Technique Jutsu Type: Genjutsu Rank: E Chakra Cost: 1 (+1 per round maintained) RP Description: A basic technique all Academy Students learn. Taking a simple piece of fabric, they can channel; a small amount of chakra into the fabric and change the fibers to the same as their surroundings PVP Effect: +5 Hide Roll Teaching/Learning: Creation
Clone Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 4 + 2 per round maintained RP Description: The ability to create a basic clone of themselves. Unlike other types of clones, these clones are not solid clones, so they cannot do any damage or attack the Enemy PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked. Teaching/Learning: Creation
Henge Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 +1 per round it remains active RP Description: This jutsu is a simple one, that changes the users body into one of which they choose PVP Effect: +5 Hide (Disguise) Special Note: Must learn before becoming Genin (Rolled with WIS) Special Note: Doesnt Stack with any Hide bonuses that are not specifically noted for disguising. Teaching/Learning: Creation
Substitution Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 3 RP Description: A simple technique all Shinobi need to learn. It is simple replacing their body with a nearby object in place of an incoming attack PVP Effect: Wisdom based Dodge Teaching/Learning: Creation
Kai Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: This jutsu is a simple two handed seal and then you focus your chakra to try and break off a genjutsu. This can also be used to harmlessly break a genjutsu's effect off another target. PVP Effect: This jutsu is used without hand seals. It is the simple concentration of chakra to rippple around the body in effort to release yourself from genjutsu and other "stuns". WIS is rolled vs the attacker's initial Roll. Teaching/Learning: Creation
Chakra Control Jutsu Type: Hijutsu Rank: E Chakra Cost: ~ RP Description: Thanks to Etsuko's control over chakra, she is able to pull her chakra from her body, freely moulding and controlling it. She can move it and create shapes out of it, even causing it to become solid if she wishes. PvP Effect: RP Only Special Note: Teaching/Learning: Transfer Jutsu
Chakra Palm Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: Rasing her palm, Etsuko would create a small area of chakra to block an incoming Taijutsu or Kenjutsu. The chakra would be hard, not allowing the attack to pass through it. PvP Effect: CHA Based Block vs Taijutsu / Kenjutsu Special Note: Teaching/Learning: Transfer Jutsu
Chakra Essence Jutsu Type: Ninjutsu Rank: E Chakra Cost: ~ RP Description: Etsuko is able to link her chakra network to that of an ally, giving her chakra to them as they learn the Jutsu. She is able to increase their flow, allowing ease of training with minimal chakra loss. PvP Effect: Gives +5 to learning Rolls to Target, and Etsuko pays 1/2 the Gate CP Cost for each Roll Special Note: Teaching/Learning: Transfer Jutsu
Inton: Dark Marble Jutsu Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: Creates a small black marble that flies at the target PVP Effect: 1d4+1 Damage Special Note: Teaching/Learning: Transfer Jutsu
Yoton: Light Globe jutsu Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: creates a small orb of light which flies at the target PVP Effect: 1d4+1 damage Special Note: Teaching/Learning: Transfer Jutsu
.: D Rank :.
:
Chakra Piercing Shot Jutsu Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: With a single hand, Etsuko would move the chakra from her finger tips and form a spear about fifteen inches long. Taking a second to cause the chakra to solidify, she would throw the spear at a target and pierce their body. Etsuko's knowledge of the chakra network would allow for her spears to pierce near tenketsu points, sometimes actually hitting them. PvP Effect: 1d8 HP DMG and 1/2 DMG to CP (Bypasses HP and CP DR - Max 3 CP DMG) Special Note: Teaching/Learning: Transfer Jutsu
Chakra Displacement Jutsu Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: Etsuko covers her body in a layer of chakra, as an incoming attack is about to hit her, she would move the chakra in a quick movement. The chakra would move her whole body, moving her out of the way. PvP Effect: CHA + 1 Based Dodge Special Note: Teaching/Learning: Transfer Jutsu
Dual Chakra Bomb Jutsu Type: Ninjutsu Rank: D Chakra Cost: 2 CP Per Bomb (Max 3) RP Description: Moving her hands, Etsuko would summon chakra bombs that would begin to circle her. As she does, she is able to control the chakra bomb's at her will. She is able to send them out at an enemy, damaging them or even block with them to explode and stop an enemies attack. PvP Effect: Attack) Each Chakra Bomb does 1d4 DMG and can target multiple Opponents. Defense) CHA Based Defence, If Successful, Attacker takes 1d4 DMG (Bypassing DR) Special Note: Teaching/Learning: Transfer Jutsu
Inton: Shadow Substitution Jutsu Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: The user substitutes themselves with an object, appearing as though they explode into shadows. PVP Effect: Standard Substitution Special Note: On Fail Gain +1d4 DR Teaching/Learning: Transfer Jutsu
Inton: Dark Blast Jutsu Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: The user summons chakra to their palms and fires a ball of shadows at the foe. PVP Effect: 1d10+1 Damage Special Note: On-Hit causes -1 to Attack/Defense for 1 Round. Teaching/Learning: Transfer Jutsu
Inton: Whirlwind of Shadows Jutsu Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: A spinning cone of shadows engulfs the user's hand and the user then attempts to slam it into the opponent. PVP Effect: 2d4+2 damage Teaching/Learning: Transfer Jutsu
Inton: Ghost Step Jutsu Type: Taijutsu Rank: D Chakra Cost: 2 RP Description: Emitting a burst of dark chakra the user swiftly moves between the enemies blind spot and strikes, when used to block the user can strike a soft blow to the enemy PVP Effect: Rank Damage + 1d4 Special Note: Can be used to block, when used to block the technique does 1d4 damage Teaching/Learning: Transfer Jutsu
Art of the Black Hand: Dark Strike Jutsu Type: Taijutsu Rank: D Chakra Cost: 2 RP Description: The user encases their hands in dark chakra, enhancing their power. PVP Effect: Rank damage +1d4 Special Note: Target suffers a -2 to Defense Rolls for 1d4 Rounds. Teaching/Learning: Transfer Jutsu
Art of the Black Hand: Dark Flight Jutsu Type: Taijutsu Rank: D Chakra Cost: 2 RP Description: The user runs towards the target, focusing their chakra to their feet, then they send a kick straight up to the target's jaw, sending a blast of dark chakra into it, and sending the target flying up into the air. PVP Effect: No damage, but The victim is unable to attack for one round, due to their body soaring into the sky Teaching/Learning: Transfer Jutsu
Yoton: Knives of Light Jutsu Type: Ninjutsu Rank: D Cp Cost: 3 RP Description: The User bends the light around them to mold it into knives, soon they bend the knives to face an opponent and send them flying at the target in some way or fashion. The Knives burst into light on impact PvP Effect: Deals 1d10+1 damage to an opponent Teaching/Learning: Transfer Jutsu
Yoton: Marble Explosion Jutsu Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: The user forms a marble in his or her hand and then throws it forwards at an opponent. The Marble will begin to crack before it explodes into a large burst of light that puts pressure on the opponent's body. Causing minor harm PvP Effect: Deals 2d4+2 Teaching/Learning: Transfer Jutsu
Yoton: Beam of Light Jutsu Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: The user proceeds through five Hand signs and then points his palms at a target, then proceeds to fire a burst of concentrated light at the foe, searing the flesh it touches PVP Effect: 1d10+1 Damage Special Note: On-Hit causes -1 to Attack/Defense for 1 Round. Teaching/Learning: Transfer Jutsu
Style of the Lucid Fist: Holy Palm Jutsu Type: Taijutsu Rank: D Chakra Cost: 2 RP Description: The user encases their hand in Light chakra and attempts to hit the foe with an open palm PVP Effect: Rank damage +1d4 Special Note: Target suffers a -2 to Defense Rolls for 1d4 Rounds. Teaching/Learning: Transfer Jutsu
Yoton: Flash Burst Jutsu Type: Taijutsu Rank: D Chakra Cost: 2 RP Description: Channeling chakra to the hands the user strikes out with blinding accuracy PvP Effect: Rank Damage + 1d4 Special Note: Can be used to Block, when used to block the technique does 1d4 damage Teaching/Learning: Transfer Jutsu
Chakra Burst Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: The user forces their chakra to condense in the palms of their hands, once concentrated the user the slaps their hands together creating a sonic cone to emit from their hands toward a target. Upon impact it causes the target to become temporarily deafened and causes their ear drums to bleed PVP Effect: 1d6 damage to target, as well as a -5 to listen rolls , for 1d4 rounds Teaching/Learning: Transfer Jutsu
Chakra Concentration Jutsu Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: The user channels their whole chakra network, and increases the speed. Allowing them to use less Chakra when using jutsu PVP Effect: -1d4+1 CP used on Jutsu for 1d4 rounds Teaching/Learning: Transfer Jutsu
.: C Rank :.
:
Chakra Armor Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: Coating her body in a layer of chakra, she would be able to move the chakra to a point of impact in a moments notice. This allows her to stop most of the attack incoming before it can pierce through the chakra and hit her body. PvP Effect: Gains 3d4 Destroyable DR. Special Note: Destroyable DR stacks to the Burst Cap. Destroyable DR only lasts until it is hit. E.G Rolls 12 DR, takes 14 DMG from Jutsu, 2 DMG taken Total, and no DR anymore. Special Note: Chakra Armor does not stack with itself. Specail Note: Can be used as a DEF Jutsu. Teaching/Learning: Transfer Jutsu
Chakra Whip Placement Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: Bringing her hand together, Etsuko would pull a whip made of pure chakra from her palm. Once she does this, she is able to whip it outwards, allowing her to reach a target in an instant, or stop an attack on an ally just as quickly. PvP Effect: Offensive) Stuns Target for 1d4 Rounds (Or until Hit) and each round they take 1 CP DMG that bypasses DR. Defensive) Free Action - May Block for an ally with CHA + 1. Special Note: If Defensive, may only block C Rank and Below Jutsu, or Basic Attacks. Teaching/Learning: Transfer Jutsu
Chakra Needle Piercing Veil Jutsu Type: Ninjutsu Rank: C Chakra Cost: 6 RP Description: Focusing her chakra into her arms, Etsuko would raise them into the air as they would begin to glow. As she does this, Chakra Needles would begin to shoot from her arms, into a single target, Piercing through their skin and into their chakra network. PvP Effect: 2d6 HP DMG and 1/2 DMG to CP (Bypassing HP and CP DR - Max 5 CP DMG) Special Note: Teaching/Learning: Transfer Jutsu
Inton: Shifting Blade Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: The user creates a blade of shadows to be wielded. PVP Effect: the blade does 4d4 damage for 1d4+2 rounds Special Note: Strength Bonus does not apply Special Note 2: Attacks are rolled with Dex/Str Teaching/Learning: Transfer Jutsu
Inton: Obsidian Whip Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: The user dips their arm into a nearby source of shadow, wrapping their arm in darkness, they then snap their arm, sending the darkness off of them and flying at the target like a whip. PVP Effect: 2d8+1 Damage Teaching/Learning: Transfer Jutsu
Inton: Orb Of Darkness Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: Forming some hand signs, the user engulfs the entire area in darkness making it difficult to see, and react. PVP Effect: -2 to rolls for 1d4 rounds. Special Note: Unblockable Teaching/Learning: Transfer Jutsu
Inton: Shadow Talon Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: The user concentrates chakra to their finger tips, they then fire a blast of chakra from both hands at the target, each take the form of a talon. PVP Effect: 4d4 Damage Teaching/Learning: Transfer Jutsu
Art of the Black Hand: Black Comet Blast Jutsu Type: Taijutsu Rank: C Chakra Cost: 4 RP Description: The user's hands become engulfed in dark chakra, and the user does a two hit combo, one punch to the stomach and one uppercut. PVP Effect: Rank damage +1d6 +1 Teaching/Learning: Transfer Jutsu
Art of the Black Hand: Fall of the Sparrow Jutsu Type: Taijutsu Rank: C Chakra Cost: 4 RP Description: The user appears above the target as they fly through the air, and sends several chakra infused kicks down at the target. The target is then given one final kick, sending them spiraling back to the ground. PVP Effect: Rank damage +1d6, Target stunned or until hit for 1 Round. Special Note: This may only be used as a collaboration with "Art of the Black Hand: Dark Flight" Teaching/Learning: Gate System - C Rank
Yoton: Double Beam of Light Jutsu Type: Ninjutsu Rank: C Chakra Cost: 6 RP Description: The user holds up both hands and then similar to the D-Rank jutsu. Shoots forth Beams of light, except from both hands. The user is able to target two people with this jutsu, instead of jutsu one. PvP Effect: Two Attacks, Each Deals 2d4 damage. Special Note: Yoton: Beam of Light Jutsu must be known. Teaching/Learning: Transfer Jutsu
Yoton: Fairy Bombardment Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: The User forms small looking fairy creatures made of Light and then sends them forth to smash into an opponent. The Fairies resemble the user of the jutsu, only with no body features and glowing Fairy Wings. PvP Effect: 2d8 damage to an opponent. Special Note: On-Hit physically stuns the target for 1 Round. Teaching/Learning: Transfer Jutsu
Yoton: Burst Skin Jutsu Type: Ninjutsu Rank: C chakra Cost: 5 RP Description: Used in defense, the user forms a "second-skin" along his or her skin. When looked at, it appears that the user of this jutsu is lightly shining. If successful, a bust of light will shoot off the user and slightly damage the opponent. PVP Effect: Used in Defense against Taijutsu/Kenjutsu. If successful, the opponent takes 2d4+2 damage. Teaching/Learning: Transfer Jutsu
Yoton: Heaven's Arrow Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: The user proceeds through eight hand signs and then draws a hand back as if notching an arrow, a ray of light gathering, taking the form of an arrow. The user then "releases" the arrow, sending it hurtling towards a target. PVP Effect: 4d4 Damage Special Note: Peirce's 2 DR Teaching/Learning: Transfer Jutsu
Style of the Lucid Fist: Sacred Barrage Jutsu Type: Taijutsu Rank: C Chakra Cost: 4 RP Description: The user creates two light clones that surround the target, then each clone uses the Holy Palm at the same time on the victim. PVP Effect: Rank damage + 1d6 damage Special Note: If used straight after holy palm, add an extra 1d4+1 damage Teaching/Learning: Transfer Jutsu
Chakra Concentration: Core Jutsu Type: Ninjutsu Rank: C Cp Cost: 5 RP Description: The user channels their chakra, focusing it to their Hands, Fingers and mouth to increase the strength and quickness of their ninjutsu PVP Effect: +1d4 to WIS / CHA rolls for 1d4 rounds Special Note: Teaching/Learning: Transfer Jutsu
Chakra Concentration: Legs Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: The user focuses their chakra into their legs, giving them greater speed and dexterity for a certain amount of time PVP Effect: +1d4 to DEX rolls for 1d4 rounds Teaching/Learning: Transfer Jutsu
Ninpou: Acid Spit Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: The user uses their chakra to spit an acidic liquid on the target, burning them and eating their skin PVP Effect: 2d8 damage to the target Teaching/Learning: Transfer Jutsu
Chakra Absorption Technique Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: The users hand glows blue, as a beam of chakra hits a single target. The beam drains some of the Targets Chakra and replenishes your own PvP Effect: Drains 2d6 cp from your target, and returns it to your own CP Pool Special Note: May be used twice per battle only Teaching/Learning: Transfer Jutsu
.: B Rank :.
:
Pure Chakra Dragon Jutsu Type: Ninjutsu Rank: B Chakra Cost: 8 RP Description: Concentrating a portion of chakra into her hands, Etsuko would slowly begin to form a dragon of pure chakra that would circle around her. As the chakra circles, it would focus onto a single target, and when directed by Etsuko, fly straight towards the target slamming into it. The impact of pure chakra would do a lot of damage to the body and possibly daze them slightly. PvP Effect: 3d8 DMG, if a Natural Roll of 18-20, Target is stunned for 1 round also (Or until hit) Special Note: Unblockable Teaching/Learning: Transfer Jutsu
Chakra Sapping Jutsu Type: Ninjutsu Rank: B Chakra Cost: 8 RP Description: Etsuko would allow her chakra to flow freely through her body, as it would slowly seep through her skin. The seeping chakra would reach outwards and connect to everyone on the battlefield, slowly draining their chakra and returning it to Etsuko. PvP Effect: For 1d4+1 Rounds, All those in the area suffer 1 CP Loss per round (Bypassing All CP DR) All CP DMG is then returned to Etsuko at a 2 Stolen to 1 Returned Ratio at the end of the duration. Special Note: E.G 4 People in the fight take 1 CP DMG Per round for 3 rounds. Dealing a total of 12 CP DMG to all. Etsuko is healed for 6 CP at the end of the duration. Teaching/Learning: Transfer Jutsu
Chakra Lashing Jutsu Type: Ninjutsu Rank: B Chakra Cost: 8 RP Description: Etsuko's fingers would begin to glow as chakra begins to leak from the tips. The chakra would begin to form long whips that solidify. She would then raise her hands, and lash them outwards towards a target. The area of the lashing would make it hard to dodge, as they come down quite quickly. PvP Effect: Undodgeable) 2d6 + 3d4 + 2 HP DMG Special Note: Teaching/Learning: Transfer Jutsu
Dispursing Chakra Jutsu Type: Hijutsu (Space Time) Rank: B Chakra Cost: 7 RP Description: Focusing her chakra into her body, Etsuko would begin to glow brightly. All of a sudden, her chakra would burst outwards, exploding into every direction as Etsuko herself would be gone. Doing this, she can send her chakra at high speeds, rejoining together to allow her to escape fights, or move across countries very quickly. PvP Effect: CHA + 3 to Escape Fight. Allows for fast travelling over areas. Special Note: RPly, she can move herself and others if she chooses. Teaching/Learning: Transfer Jutsu
Chakra Tracking Jutsu Type: Hijutsu Rank: B Chakra Cost: 8 RP Description: Etsuko is able to push a small amount of her chakra into allies, so she may find them later on. When she focuses her chakra, she is able to blow herself apart, much like her dispursing chakra, and reappear near her ally. If her ally is in a fight, she is able to enter into the fight quickly, allowing for her to aid them. PvP Effect: RP Only - If finding ally in fight, Automatically joins INIT at the end of the INIT in current round. Special Note: Must keep a log of who she has "Marked". She must also send a PM letting the player in question know she is planning to track them, and if they accept / decline the chakra, she may act appropriately. Teaching/Learning: Transfer Jutsu
Inton: Dark Dragon Jutsu Type: Ninjutsu Rank: B Chakra Cost: 8 RP Description: The user molds the dark element to form a large gaping mouthed dragon. It is known as one of the larger dragons of all of the dragon jutsus, with very frightening features. PVP Effect: Deals 3d8 damage to an opponent. Special Note: Unblockable Teaching/Learning: Transfer Jutsu
Inton: Raven Damnation Jutsu Type: Ninjutsu Rank: B Chakra Cost: 8 RP Description: The user creates a shadow-raven which flies at the target, viciously attacking them. PVP Effect: 6d4+4 Damage Special Note: Undodgable Teaching/Learning: Transfer Jutsu
Yoton: Light Dragon Jutsu Type: Ninjutsu Rank: B Chakra Cost: 8 RP Description: The User molds the light around them to form a large terrifying dragon, similar to the snake dragon. The user then launches it forwards at an opponent with its mouth wide open. It sounds like a train as it heads towards the target PVP Effect: 3d8+1 Damage Special Note: Unblockable Teaching/Learning: Transfer Jutsu
Yoton: Sound Waves of Light Jutsu Type: Ninjutsu Rank: B Chakra Cost: 8 RP Description: The User focuses chakra into their vocal cords and then lets out a loud scream, the wound waves appearing as light waves. The waves themselves hold crushing power. Multiple people may be targeted with this. PVP Effect: Deals 2d10 Damage to up to Four Targets. Special Note: Unblockable Teaching/Learning: Transfer Jutsu
Yoton: Armor of Light Jutsu Type: Ninjutsu Rank: B Chakra Cost: 8 + 2 per round maintained RP Description: The User molds light around their bodies to form translucent armor. The Armor ripples when touched, but still protects the user's body slightly. The armor only seems to hold back Ninjutsu attacks. PVP Effect: Gives the user +8 DR vs. HP Dmg, and +2 DR vs. CP Dmg, for 1d4+1 Rounds. Teaching/Learning: Transfer Jutsu
Yoton: Single Flare Strike Jutsu Type: Taijutsu Rank: B Chakra Cost: 6 RP Description: First the user channels chakra to their hand, the chakra takes the form of a brilliant orb of light, next the user charges the target, using expert speed or strength the user forces the orbs against the opponents body, where the light promptly pops with a loud crack and discharges the chakra PVP Effect: Rank Damage + 2d6 Damage Special Note: For an Extra 2 CP may add another +1d4+1 Dmg Teaching/Learning: Aoioki Kichida
Yoton: Blinding Aura Jutsu Type: Ninjutsu Rank: B Chakra Cost: 8 RP Description: The user focuses their chakra throughout their network, projecting an aura of blazing light through their pores, the light can be altered at will and to any shade on the color spectrum PvP Effect: Those attacking the Use suffer a -4 to Attack Rolls for 1d4+1 Rounds. Teaching/Learning: Transfer Jutsu
Yoton: Triple Flare Blast Jutsu Type: Ninjutsu Rank: B Chakra Cost: 8 RP Description: The user spreads their hands and gathers chakra between them, the chakra forms into three solid orbs of pure light, the orbs can be thrown all at one person or at up to three people PVP Effect: Target is 'Blinded' By the Flash for 1 Round. Special Note: 'Blinded' Targets fail all Spot rolls automatically, and suffer a -5 to Attack/Defense Rolls. Teaching/Learning: Transfer Jutsu
Chakra Concentration: Master's Legs Jutsu Type: Ninjutsu Rank: B Chakra Cost: 8 RP Description: Focuses massive amounts of chakra to their legs to make them light as air and super speedy. PVP Effect: +1d6 to DEX rolls for 1d6 rounds Special Note: Must Know - Chakra Concentration: Legs Teaching/Learning: Gate System - B Rank
Chakra Concentration: Master's Core Rank: B CP Cost: 8 RP Description: The shinobi uses their knowledge over chakra to maximize their usage of it, flying through hand signs, control ,and greatly increasing their ability to utilize their jutsu PVP Effect: +1d6 to WIS / CHA rolls for 1d6 rounds Special Note: Must Know - Chakra Concentration: Core Teaching/Learning: Transfer Jutsu
Body Flicker Technique Jutsu Type: Ninjutsu Rank: B Chakra Cost: 8, -1 a Round (Or) 20 cp to Activate all Fight Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed PvP: Free Action) Grants +2 to Attack/Defense Rolls While Active. Special Note: Requires a 15 Dex Mod Teaching/Learning: Shun Kontororu
.: A Rank :.
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Chakra Empowerment Jutsu Type: Ninjutsu Rank: A Chakra Cost: 8 CP + 3 Per Round Maintained RP Description: Pushing her chakra into her body, she would explode it outwards. The chakra explosion itself would be invisible, but all those that Etsuko chooses would feel the chakra moving into their body and blending with their own chakra. The power of Etsuko's chakra would cause their bodies to go into overdrive. PvP Effect: Those Chosen (Max 3) and Etsuko gain +2 to ATK/DEF Rolls for 1d6+1 Rounds. At the end of the duration, all those effected take 1d4+1 HP DMG Bypassing all DR. Special Note: May be Ended Early, Whilst active Etsuko may only use her Perfect Targeting Basic Attacks Teaching/Learning: Transfer Jutsu
Thousand Raining Chakra Needles Jutsu Type: Ninjutsu Rank: A Chakra Cost: 10 (+2 CP for each Target over 1) RP Description: Similar to her Chakra Needle Piercing Veil, Etsuko would channel the chakra into her arms. As she does, instead of at a target, thousands of chakra needles shoot into the sky before raining down onto the enemies on the battlefield that Etsuko has choosen as her targets. Those effected would be pierced hundreds of times, passing through their skin and into their tenketsu. PvP Effect: AoE - Targetted Enemies - Undodgeable) 2d6 + 2d4 HP DMG and 1/2 DMG to CP (Bypassing HP and CP DR - Max 6 CP DMG) Special Note: Teaching/Learning: Jutsu Transfer
Inton: Feather Spew Jutsu Type: Ninjutsu Rank: A Chakra Cost: 13 RP Description: The user crosses their arms in-front of their chest in an "x". They focus chakra to the underside of their arm and then forcefully open their arms, sending a barrage of shadowy razor sharp feathers at the target PVP Effect: 1d10+5d4 Damage Special Note: Bypasses DR Teaching/Learning: Transfer Jutsu
Inton: Tri-Shadow Strike Jutsu Type: Ninjutsu Rank: A Chakra Cost: 13 RP Description: The user gathers chakra in both hands as well as their mouth, sending a blast from each location at up to 3 Targets. PVP Effect: It is 1d10+1d4 Damage per blast, so if all 3 go to one person, it is 3d10+3d4 damage to that person. If it is split up to 3 people, it is 1d10 to each. if there are 2 people targeted, one gets 2d10+2d4 and the other gets 1d10+1d4 Teaching/Learning: Transfer Jutsu
Yoton: Crushing Pillars of Light Jutsu Type: Ninjutsu Rank: A Chakra Cost: 13 RP Description: The User forms multiple pillars of light above a few targets, then the user lets them fall towards the Target. The Pillars themselves are eight feet tall and five feet wide. They appear to weight a ton. PVP Effect: Targets up to 3 Opponents, 5d4 Damage Special Note: On-Hit targets must roll STR, DC: 30, on Fail they are physically stunned for 1d4+1 Rounds. Every time on their turn they may roll STR to try again, the DC drops 1 Point every Round. On-Hit they are broken out of stun automatically. Teaching/Learning: Transfer Jutsu
Yoton: Accelerate Technique Jutsu Type: Ninjutsu Rank: A Chakra Cost: 13 RP Description: The User may send out a wave of light over his allies, and even themselves. The Light wraps around the group's legs and seems to speed them up temporarily. PVP Effect: +4 to Dexterity Rolls, for 1d4+3 Rounds. Teaching/Learning: Transfer Jutsu
Yoton: Rain of Arrows Jutsu Type: Ninjutsu Rank: A Chakra Cost: 13 RP Description: Furthering the Heaven's Arrow Jutsu, the user forms multiple arrows made of light in the air above everyone on the battle field. They then turn towards their targets and let loose a volley of arrows. PVP Effect: Deals 6d4+1d10 Damage Special Note: Heaven's Arrow Must be known, Peirce 3 DR. Teaching/Learning: Transfer Jutsu
.: S Rank :.
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Angelic Chakra Dragons Jutsu Type: Ninjutsu Rank: S Chakra Cost: 25 RP Description: Etsuko would focus her chakra to an extreme level, as she releases a huge amount from her back. As she does, the chakra would form into two large angelic wings. After a moment, the wings would take on the form of two dragons that fly upwards and over the battlefield. They would then breathe a large amount of chakra breathe over the battlfield, causing a huge area of chakra burst to hit everyone in the fight. PvP Effect: Mass AoE - All But User - Undodgeable) 4d4 + 3d8 + 2 HP DMG, Allies only take 1/2 HP DMG (Bypassing all DR) Special Note: Teaching/Learning: DM Killer Bee (Observed)
Impentrable Chakra Barrier Jutsu Type: Ninjutsu Rank: S Chakra Cost: 20 + 5 Per Round Maintained In Battle (30 - 50 CP Out of Battle) RP Description: Etsuko would focus her chakra network, before bursting a huge amount of chakra outwards. The chakra would begin to form a huge dome around Etsuko and her allies, creating an impentrable barrier to stop all incoming attacks. If given the time to focus, Etsuko is able to cover a huge area, possibly a village, to block all incoming attacks, and even stop people from coming through. PvP Effect: Mass AoE Block) Etsuko may block for All Allies that are around her with a +5 to Block Roll. If successfull, Barrier lasts for 1d6+1 rounds and has 50 HP. Noone inside the barrier may ATK outside targets, but may still use Buff Jutsu. Those outside must destroy the Barrier, before targeting those inside. Barrier has 5 DR. If used as an RP Effect, DM Discretion as to how large the barrier is and who/what it may block. Special Note: May be Ended Early Teaching/Learning: Shun Kontororu (Observed)
Inton: Bird of Prey Jutsu Type: Ninjutsu Rank: S Chakra Cost: 20 RP Description: The user begins to grow black feathers all over their body, and their fingers and toes become talon-like. The feathers would look as though they are apart of the users body, but pulse with a slight chakra which allows the movements of the user and the output of their jutsu to become potent. PVP Effect: They gain a +4 to all rolls for 2d4+2 Rounds. Teaching/Learning: DM Sai
Yoton: Destructive Light Cannon Jutsu Type: Ninjutsu Rank: S Chakra Cost: 20 RP Description: The User calls upon their light element to charge into a powerful deadly beam of light. The user gathers the light into the sky and then rains down the large destructive blast on all enemies. This blast leaves between a large creator and a size the hole of a mountain where it hit. PVP: Deals 5d4+3d6+2 Damage to all Opponents of the Fight. Special Note: Undodgable Teaching/Learning: DM Kurama
Last edited by (Admin) Sasori on Fri Feb 13, 2015 7:04 pm; edited 68 times in total
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Subject: Re: Etsuko Kag'ame Sat Dec 13, 2014 1:43 am
.: Custom Extras :.
Last edited by (Admin) Sasori on Tue Jan 27, 2015 10:25 pm; edited 5 times in total
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Subject: Re: Etsuko Kag'ame Sat Dec 13, 2014 1:43 am
.: Purchases :.
Chakra Karitoriki - DM Sai - 250 Tokens Chakra's Vessel - DM Sai - 100 Tokens Character Rebuild - DM Sai - 10 Tokens 7x CHA Stat - DM Sai - 90 Tokens 12x CON Stat - DM Sai - 110 Tokens 8x DEX Stat - DM Sai - 32 Tokens 10x WIS Stat - DM Sai - 10 Tokens 3x Levels - DM Konohamaru - 15 Tokens 2x Levels - DM Hinata - 10 Tokens Five Elemental Scroll - DM Killer Bee - 25 Tokens 3x Levels - DM Sai - 15 Tokens
Dark Red = Clan / Abilities Cyan = Items Red = Tools White = Other Total: 667 Tokens Ability Cap: 350 / 700 Item Cap: 25 / 500
Last edited by (Admin) Sasori on Sun Feb 08, 2015 9:33 pm; edited 34 times in total
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Subject: Re: Etsuko Kag'ame Sat Dec 13, 2014 1:43 am
.: Inspirations :.
Last edited by (Admin) Sasori on Tue Jan 27, 2015 10:20 pm; edited 4 times in total
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Subject: Re: Etsuko Kag'ame Sat Dec 13, 2014 1:43 am
.: Other Information :.
[Chakra] 38 + 10 + 20 + 23 + 40 + 20 = 151 CP Current Level + 10 + Constitution Mod + Charisma Mod + Rank Mod + Ability/Clan/Bloodline Extras
[Hitpoints] 38 + 20 + 20 + 40 + 20 = 138 HP Current Level + 20 + Constitution Mod + Rank Mod + Ability/Clan/Bloodline Extras
[PC's Marked With Chakra Tracking] Aoioki Kichida (Cheek - Lips) Ana Aburame (Neck - Lips) Aonu Danao (Shoulder - Palm) Mina (Forehead - Thumb)
[Carries a Takigakure Headband]
[Her Mask]
Spoiler:
Last edited by (Admin) Sasori on Sun Feb 08, 2015 9:33 pm; edited 17 times in total
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Subject: Re: Etsuko Kag'ame Sun Feb 08, 2015 1:35 am