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 Yashanny Hoshigaki

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(Host) Kisame

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PostSubject: Yashanny Hoshigaki   Fri Nov 28, 2014 2:01 pm

I.) Appearance


(but blue)


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PostSubject: Re: Yashanny Hoshigaki   Fri Nov 28, 2014 2:03 pm

II.) General Information

First Name:Yashanny
Last Name:Hoshigaki
Gender:Male
Eye Color:White
Hair Color:White
Chakra Nature:Water
Personality:-
Affiliation:Kirigakure
Occupation:Genin
Home:Kirigakure
Likes:-
Dislikes:-
Fears:-

Theme songs


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PostSubject: Re: Yashanny Hoshigaki   Fri Nov 28, 2014 2:06 pm

III.) Stats

Health
20+16+9+5+10:60Hp
+20 (Base)
+16 (Level)
+9 (Constitution)
+5 (Rank:Genin)
+10 (Clan:Thick Skin)
Chakra
10+16+9+9+10:54Cp
+10 (Base)
+16 (Level)
+9 (Constitution)
+9 (Wisdom)
+10 (Rank:Genin)
Stat's
Decimal numbers indicate power above value then those of that value from passive abilites that some get from clan/bloodline traits and the such.
Info Card
Ninjutsu
Taijutsu
Kenjutsu
Genjutsu
Strength
Speed
Stamina
Chakra Efficiency
Total
Level12.22.302.20108.7
ValueMeaning
0Little to no talent
1Amateur Talent
2Average Talent
3Novice Talent
4Veteran Talent
5Expert Talent
7Master Talent
10.05Grand Master
Bonuses

- Learning
Former Academy Student: +6 to learning Jutsu
Strength Modifer: +10 to learning STR rolls
- Damage
Strength Modifer: +2 Taijutsu/Kenjutsu Damage
Body of the Shark: +1d4 Kenjutsu Damage
- Stat Rolls
Body of the Shark: +1 Str Rolls
- Skills
Body of the Shark: +10 concentration
- DR
Thick Skin: +1 Dr vs HpDMG


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PostSubject: Re: Yashanny Hoshigaki   Fri Nov 28, 2014 2:09 pm

IV): Clan

History and Information
Originally starting in Mist Village, Hoshigaki Clan started out as a mutation Jutsu. A signature sign in Mist Village were the sets of teeth, made to look more feral and sharkish, something passed down among many Ninja within the Hidden Village of Mist. A forbidden jutsu was performed on a couple of ninja, making them more shark like.


It soon became a mass of chaos, as many ninja within Mist village began to praise the group of ninja who were like this, thus the forbidden jutsu was casted upon their children and instead of being used again, the jutsu was forgotten. Instead, it seemed to go on forever as a gene, instead of an actual jutsu. Because of the Hoshigaki effect within Mist, it soon became a Clan as it spread like a Kekkai Genkai. The sword became their signature weapon which anyone could immediately realize who they were fighting.
Body of the Shark
The Hoshigaki Clan's most notable features are their Blue Skin and Gills, which allows them to breathe under water. Coming in contact with water for the Hoshigaki will heal them in fact, refreshing their body. Dryness is casually their weakness. They're rather immense in strength, like a shark. Although they can see perfectly, they can smell blood even if it's a drop, so their sense of battle is an incredible fallback for an as tracker shinobi.

Universal:Concentration Replaces Spot and Listen. If an enemy is less then 3/4 HP, their Concentration Bonus is doubled.
Genin: +1 STR Rolls, +1d4 Kenjutsu / Taijutsu DMG, +10 Concentration Rolls
Chunin: +2 STR Rolls, +1d6 Kenjutsu / Taijutsu DMG, +15 Concentration Rolls
Jounin: +3 STR Rolls, +1d8 Kenjutsu / Taijutsu DMG, +20 Concentration Rolls

Thick Skin
The Hoshigaki Clan are known throughout the Shinobi world as the heavy hitters, and also those that can take a hit. Thus, resulting in the rumours of them having extremley thick skin like actual sharks. Although these rumours are slightly true, the reason their skin is so tough is do to the fact that they train on a daily basis and are able to take a lot more hits.

Universal:1/2 of the Hoshigaki's Total Passive DR is Un-Pierceable
Genin: +1 HP DR, +10 HP
Chunin: +2 HP DR, +15 HP
Jounin: +3 HP DR, +20 HP

Jutsu
The users of this Clans abilities all are unique in the way that they hold different preferences, some prefer devastating strength, other prefer tracking and hunting by the shadows, it all depends on the type of shark that their bodies are bonded with on the DNA levels. (All Hoshigaki Gain 2 Custom Jutsu of E/D/C/B-Rank Jutsu, and 1 Custom A/S Rank Jutsu for Free. They Start out Automatically Knowing their E-C Rank Jutsu, and must learn the Rest.)
Chakra Monsters
(50 Tokens - Enhanced Clan)
A few of the clan hold incredibly advanced chakra networks that is suspected to have formed because of their advanced amount of pure hybrid bodies. The natural connection to the world around them causing their physical and chakra based skills to skyrocket in ability, this granting their advanced networks insane amounts to the point some of the users become known as the 'Tailess Bijuun'.

Universal: +2 CP Regen
Genin: +10 Total CP
Chunin: +20 Total CP
Jounin: +30 Total CP


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PostSubject: Re: Yashanny Hoshigaki   Fri Nov 28, 2014 2:14 pm

V.) Abilities

[S]Standard
[C]Custom
[M]Made


Academy Jutsu [8]
Spoiler:
 

Clan Jutsu[11]
Spoiler:
 

Water Jutsu [4]
Spoiler:
 

Kenjutsu [5]
Spoiler:
 

Elementless [2]
Spoiler:
 


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PostSubject: Re: Yashanny Hoshigaki   Fri Nov 28, 2014 2:16 pm

VI.) Summon Contract

-Rank One
Name:Ohkan "Small Tooth" Tseiji
Bio:The runt of the sharks known as Small Tooth. THe youngest and the smallest of the sharks. Normally just being a messanger but is never afraid to get into a fight and surprise his advisary.

Summon Cost:5 CP
HP/CP:20/20
Attack/Defense:Highest Summoner Stat
Base Damage:Basic Taijutsu Damage
Universal:1d4 Damage for 1d4 Rounds on Successful Hit (Rounds stack, Damage does not)
Minor Trait:+2 to ATK Rolls on a Target who has taken DMG from the shark the last round.
Basic Trait:1 DR Pierce on Attacks
______________________________________________________________

-Rank Two
Name:Iroyuk "Ugly" Toshi
Bio:The most battled torn of all the sharks, Ugly has scars about his body from the tip of his nose down to the end of his fin, his nick name becoming his identity. If Iroyuk can not get into a fight on his own he is always volunteering himself into dangerous sittuations

Summon Cost:10 CP
HP/CP:30/30
Attack/Defense:Highest Summoner Stat +1
Base Damage:Basic Small Weapon Damage, No Penalties.
Universal:1d4 Damage for 1d4 Rounds on Successful Hit (Rounds stack, Damage does not)
Minor Trait:+2 to ATK Rolls on a Target who has taken DMG from the shark the last round.
Basic Trait:2 DR Pierce on Attacks
______________________________________________________________
-Rank Three
Name:Hito "Deep Eyes" Kuki
Bio:The son of Tatsu known as Deep Eyes for his very dark eyes that are a bit differnt from his kin. Under the complete pressure of being the son Queen Shark. He is given great expectations and expected to live up to them.

Summon Cost:15 CP
HP/CP:40/40
Attack/Defense:Highest Summoner Stat +2
Base Damage:Basic Medium Weapon Damage, No Penalties.
Universal:1d4 Damage for 1d4 Rounds on Successful Hit (Rounds stack, Damage does not)
Minor Trait:+2 to ATK Rolls on a Target who has taken DMG from the shark the last round.
Basic Trait:3 DR Pierce on Attacks
______________________________________________________________
-Rank Four
Name:Magai "Strong Fin" Ikori
Bio:One of the bigger sharks he was given the name Strong Fin for his the sheer power of each swish of his fin causing currents to turn into small whirpools when moving at full speed. Magai Ikori is the mate of Shark Queen and is very protective over her. even though she does not need his protection he finds part of his duty to be sure that she is unharmed.

Summon Cost:20 CP
HP/CP:50/50
Attack/Defense:Highest Summoner Stat +3
Base Damage:Basic Large Weapon Damage, No Penalties.
Universal:1d4 Damage for 1d4 Rounds on Successful Hit (Rounds stack, Damage does not)
Minor Trait:+2 to ATK Rolls on a Target who has taken DMG from the shark the last round.
Basic Trait:4 DR Pierce on Attacks
______________________________________________________________
-Rank Five
Name:Tatsu "Queen Shark" Kuki
Bio:The eldest and strongest of the sharks, Also she is the largest of all the sharks and is known as Queen Shark as she rules over the others with her unforgiving dominance. Tatsu is as large as a medium sized building and as long as any boat worthy of traveling long journeys.

Summon Cost:25 CP
HP/CP:60/60
Attack/Defense:Highest Summoner Stat +4
Base Damage:Basic Large Weapon Damage +1d4, No Penalties.
Universal:1d4 Damage for 1d4 Rounds on Successful Hit (Rounds stack, Damage does not)
Minor Trait:+2 to ATK Rolls on a Target who has taken DMG from the shark the last round.
Basic Trait:5 DR Pierce on Attacks
_________________


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PostSubject: Re: Yashanny Hoshigaki   Fri Nov 28, 2014 2:20 pm

VII.) Equipment

Tools
-Belt
Explosive Tags
Class: Ninjatool
RP:on the back right side of Yashanny's belt there is a compartment for the tags tha make it easy to use.
Pvp Effect:An Explosive Tag can explode if activated by chakra. You can use the explosive tag with DEX (Sticking it to the Oppnent) or WIS / INT (Drop it as a Trap, use with Jutsu) Every tag does 2d10 damage, Unblockable.
Quantity:1
Cost: 1x Inital Free (Mundane Item)
Special: When used it used with a thrown kunai, Kunai Rank Dmg +1d10, +3 vs. block


Ninja Wire
Class: Ninjatool
RP:On The front right of Yashanny's belt there is a spool that wraps to his hip filled with ninja wire
Pvp Effect:Ninja wire are used by using DEX / WIS / INT roll vs opponents roll. If hit the target is Physically stunned for one round or until Hit.
Quantity:1
Cost: 1x Inital Free (Mundane Item)
Special: N/A


Kunai and Shuriken
Class: Ninjatool
RP:on Yashany's belt there are Kunai and Shuriken holders on either side of his hip that are easily accessible, rarely using them he keeps them anyway just incase.
Pvp Effect:
Academy Student: 1d4-1 (Min 1)
Genin: 1d4
Advanced Genin: 1d4+1
Chunin: 1d6
Advanced Chunin: 1d6+1
Special Jounin: 1d8
Jounin: 1d10

Quantity:3 Kunai, 3 Shuriken
Cost: 3x Inital Free (Mundane Item)
Special: N/A

Wearing
-Weapon
Nodachi
Class: Large Weapon
RP:Yashanny either keeps it in its scabbard that is placed on his back that would be pulled over his left shoulder with the right hand or he holds it in his right hand with his hand holding the grip reversed by his waist the blunt side of the blade agasint the back of his shoulder blade the tip pointing to the sky.
Pvp Effect:
- Genin: 2d4+1 Base Damage, -3 Penalty
- Chunin: 1d10+1 Base Damage, -2 Penalty
- Special Jounin: 2d6+1 Base Damage, -1 Penalty
- Jounin: 2d8+1 Base Damage, No Penalty

Cost: Free, Mundane Item
Special: N/A


Combat Kunai
Class: Small Weapon
RP:A larger then normal kunai made for combat, Yashanny keeps this attached onto the back of his belt... he never normally uses it for combat but rather cutting something that requires a durable blade.
Pvp Effect:
Academy Student: 1d6, -2 Penalty (Duel Wield: +1 Damage, -3 Penalty)
Genin: 1d8, -2 Penalty (Duel Wield: +1 Damage, -3 Penalty)
Advanced Genin: 1d8+1, -2 Penalty (Duel Wield: +1 Damage, -2 Penalty)
Chunin: 1d10, -1 Penalty (Duel Wield: +1d4 Damage, -2 Penalty)
Advanced Chunin: 1d10+1, -1 Penalty (Duel Wield: +1d4 Damage, -2 Penalty)
Special Jounin: 2d6, No Penalty (Duel Wield: +1d4+1 Damage, -1 Penalty)
Jounin: 2d6+2, No Penalty (Duel Wield: +1d6 Damage, -1 Penalty)

Cost: Free, Mundane Item
Special: Removes -2 from Weapon Penalty

-Armor
Hoshigaki Links
Class: Custom Item
RP:After graduating the academy Yashanny's parrents passed down to him a heirloom of one of his great ancestors. This heirloom was giving to him in the hopes that Yashanny will lead a similar path and bring honor and glory to the Hoshigaki. The Hoshigaki links guide the user's chakra to make swining larger weapons much easier.
Pvp Effect: -3 Weapon penalties with Large Weapons
Cost: 30 Tokens (paid to DM Kurama)
Special: N/A



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PostSubject: Re: Yashanny Hoshigaki   Sun Jan 04, 2015 6:43 pm

VIII.) Purchase History

Stats (50 Tokens)
Strength(50 Tokens)
Genin Str up 16 to 17 (10 tokens)
Genin Str up 17 to 18 (10 tokens)
Genin Str up 18 to 19 (15 tokens)
Genin Str up 19 to 20 (15 tokens)
Dexterity(0 Tokens)
-
Constitution(0 Tokens)
-
Intelligence(0 Tokens)
-
Wisdom(0 Tokens)
-
Charisma(0 Tokens)
-
Techniques (0 Tokens)
-
Equipment (30 Tokens)
Item Purchase:Hoshigaki Links - 30 Tokens
Other (150 Tokens)
Clan Purchase:Hoshigaki - 100 Tokens (50 Tokens non Refeundable)
Summon:Rank 1 - 25 Tokens
Summon:Rank 2 - 25 Tokens
Caps
Uncaped:50
Abilities/Bloodlines/Clans:150/700
Items/Weapons/Tools:30/500
Total: 180 Tokens
Refundable: 130 Tokens


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PostSubject: Re: Yashanny Hoshigaki   Sat Jan 10, 2015 3:18 pm

IV.) Character Notes

Jutsu Learning

~
11-27-2014
Academy: E, Clone Tech
11-30-2014
~
12-1-2014
Academy: E, Substitution Tech
Clan: E, Hydrate
12-7-2014
~
12-8-2014
/No Jutsu learned this week\
12-14-2014
~
12-15-2014
Academy: E, Water Walking
Academy: E, Wall/Tree Walking
12-21-2014
~
12-22-2014
Academy: E, Henge Tech
Academy: E, Rope Escape Tech
Clan: E, Water Skin
12-28-2014
~
12-29-2014
Academy: E, Kai
Academy: E, Cloak of Invisibility
Suiton: E, Water Gun
Suiton: D, Whip of Water
01-4-2014
~
01-05-2014
Suiton: D, Water Missle
Clan: E, Displacement
Clan: D, Watery Grip
01-11-2014
~
12-12-2014
/No Jutsu learned this week\
12-18-2014
~
12-19-2014
Kenjutsu: E, Chakra Dageki (Chakra Strike)
Kenjutsu: D, Reverse Strike
Kenjutsu: D, Hardened Steel
Clan Jutsu: E, Dense Water Rush
Clan Jutsu: E, Shark Puddles
12-23-2014
~(correct reset dates will be used from this day forward~
01-24-2015
/No Jutsu learned this week\
01-30-2015
~
01-31-2015
Kenjutsu: D, Double Strike
Clan Jutsu: D, Initiative Swarm
Ninjutsu: D, Water Wall
02-06-2015
~
02-07-2015
Kenjutsu: D, Lazy Mans Hand
Elementless: D, Chakra Burst
Elementless: C, Chakra Absorption Technique
Suiton: C, Black Cloud Technique
Elementless: C, Chakra Concentration: Muscles
02-13-2015


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PostSubject: Re: Yashanny Hoshigaki   Mon Jan 26, 2015 2:16 am

Ninja Info Cards
RP:Cards that Yashanny has designed that track ninja that he comes across
DF:No effect
Info Cards:
 
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