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 Orphan in the Mists Haikibutsu

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Dm Kurenai




Posts : 94
Join date : 2014-11-07

Orphan in the Mists Haikibutsu Empty
PostSubject: Orphan in the Mists Haikibutsu   Orphan in the Mists Haikibutsu EmptySat Nov 08, 2014 12:56 pm

General Information
Name: Real Name Unknown

Nickname/Alias: Haikibutsu

Age: 10

Gender: Male

Looks: Orphan in the Mists Haikibutsu Blood%20scythe%20seikon%20no%20qwaser%20anime%20anime%20boys%20chains%20white%20hair%20alexander%20hell%201266x929%20wallpape_www.wall321.com_40

Currently: Silver hair, blue eyes, on the short and skinny side.

Personality: shy, easily intimidated, but when insulted is quick to explode.


Skill Information

Skill Specialty:
Main: Taijutsu
Sub: kenjutsu
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Dm Kurenai




Posts : 94
Join date : 2014-11-07

Orphan in the Mists Haikibutsu Empty
PostSubject: Re: Orphan in the Mists Haikibutsu   Orphan in the Mists Haikibutsu EmptySat Nov 08, 2014 12:59 pm

Jutsus:

Academy Jutsu:

kenjutsu:

taijutsu:

elemental taijutsu:


blood jutsu:


Last edited by Dm Kurenai on Sat Nov 22, 2014 10:21 pm; edited 2 times in total
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Dm Kurenai




Posts : 94
Join date : 2014-11-07

Orphan in the Mists Haikibutsu Empty
PostSubject: Re: Orphan in the Mists Haikibutsu   Orphan in the Mists Haikibutsu EmptyFri Nov 14, 2014 11:27 pm

Abilities
The Cursed Seal of Heaven is one of the strongest of Orochimaru's Cursed Seals, the other being its counterpart, the Cursed Seal of Earth. The seal consists of three tomoe (the design known as mitsudomoe), similar to the Sharingan, which, when activated, spread flame-like markings across the user's body. Like all Cursed Seals, the user receives increased chakra levels and physical capabilities when the seal is active, to the point where with the second level, allowing the user to overpower a Jinchuriki in the one tailed form.

Stage One
5 HP to Activate, +1 HP to Maintain
The first stage of this seal allows the body to suddenly be coated in millions of flame like designs that coated the body in a perfect amount of chakra and energy, suddenly dark chakra burst upward in a whirlwind as their chakra thundered forward granting them a tremendous amount of chakra and endurance.

Universal: Grants +20 Temporary CP, +4 to Attack/Defense Rolls, +1d4 to Taijutsu/Ninjutsu/Kenjutsu Damage Rolls, and a -2 to CP Costs (Min of 1). (All Bonuses Count Toward the Jutsu Max, not the Passive Max)

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Stage Two
Further 5 HP to Activate, +2 HP to Maintain
The Second stage of the Cursemark, the users Chakra blasts upward in a huge level, granting them a sudden tremendous burst of pure chakra and energy, this form grants them a huge amount of offensive power and combat abilities, as well as a massive amount of chakra held within their reserves as wings burst from their backs, their skin turns a dark tone, and their physical appearance alters tot hat of the second Stage.

Universal: Grants +40 Temporary CP, +6 to Attack/Defense Rolls, +1d8 to Taijutsu/Ninjutsu/Kenjutsu Damage Rolls, and a -4 to CP Costs (Min of 1). (All Bonuses Count Toward the Jutsu Max, not the Passive Max)


Cursemark Mastery
(100 Tokens - Legendary Kinjtusu)
The user of the Cursemark has learned total Mastery of their Mark, allowing them to enter the partial form at will, as well as suddenly gain the power of suffering far less physical damage with their cursemark itself active, not a natural host, however extremely close, a mastery of the cursemark however takes time and training.

Universal: Gains Access to 'Partial Form'. First Stage Cursemark is now 3 HP to activate, and 1 hp a Round. Second Stage Cursemark is now 5 Further HP to activate, and 1 HP a round.
Academy Student: +5 Total HP/CP, +0 CP Regen a Round
Genin: +10 Total HP/CP, +1 CP Regen a Round
Chunin: +15 Total HP/CP, +2 CP Regen a Round
Jounin: +20 Total HP/CP, +3 CP Regen a Round

---------------------------------------------------

Partial Form
2 HP to Activate, +1 HP to Maintain
This is gained with the Mastery of the Cursemark, allowing a part of their body to form. A wing, a arm, a bodypart of any sort is what allows this to take over, granting them a rapid burst of pure power, at the cost of suffering some minor internal damage and a far shorter period of a burst of a power.

Universal: +4 to Attack/Defense Rolls, +8 DR vs HP/CP Dmg, +1d8 to Taijutsu/Ninjutsu/Kenjutsu Damage Rolls.

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Blood Mark
Every member of the Tsukichi bloodline has a blood red crescent moon somewhere on their body. It is the Gods' cruel joke to all of Chi's descandants that give them their gift and curse, and mark them as the descandant of the murderer. This mark allows for the control of blood, both theirs and their enemies, that makes this bloodline fearsome.

Universal: Begin with Water, Darkness and Blood Element.
Academy Student: +0 to Wisdom Rolls, +5 HP Total
Genin: +1 to Wisdom Rolls, +10 HP Total
Chunin: +2 to Wisdom Rolls, +10 HP Total
Jounin: +3 to Wisdom Rolls, +15 HP Total

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Descandants of the Murderer
Everytime a member of the Tsukchi bloodline cause blood to spill, their blood moon activates and begins to consume the blood form their enemies, swallowing it entirely and strengthening the Tsukichi member. As a direct result, when Tsukichi members are tested for blood type, their scans up with errors and when studied their blood seems absolutely... empty. There are no notable signs as to blood types for any Tsukichi member.

Universal: +2 HP Regen
Academy Student: +1 Vamp Regen Damage, +0 HP
Genin: +2 Vamp Regen Damage, +0 HP
Chunin: +1d4 Vamp Regen Damage, +0 HP
Jounin: +1d4+1 Vamp Regen Damage, +5 HP

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Blood Seeker

A few Tsukichi who come to realize that their power can be more... take the advantage. They awaken the long forgotten curse to a new level by performing a different thing for each. The only common trait between the awakenings is they are all very bloody.
(Requires an event to unlock)
Universal: +2 HP Regen, May Transfer up up to 5 HP for 5 CP Healed, or the Other way Around as a Free Action on their Turn at any Time.
Academy Student: +1d4 Bonus Ninjtusu Damage
Genin: +1d4+1 Ninjutsu Damage
Chunin: +1d4+2 Ninjtusu Damage
Jounin: +1d4+2 Ninjutsu Damage, half healed to HP capped at 3.
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Dm Kurenai




Posts : 94
Join date : 2014-11-07

Orphan in the Mists Haikibutsu Empty
PostSubject: Re: Orphan in the Mists Haikibutsu   Orphan in the Mists Haikibutsu EmptyFri Nov 14, 2014 11:30 pm

Token ledger
100 for curse mark stage 1
100 for curse mark stage 2
100 for cursemark mastery
100 for blood mark
100 for blood seeker

Char total: 500
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PostSubject: Re: Orphan in the Mists Haikibutsu   Orphan in the Mists Haikibutsu EmptyFri Jan 16, 2015 8:50 pm

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