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 Meshi Tsurugi

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X-Hero

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Join date : 2014-11-08

PostSubject: Meshi Tsurugi   Thu Nov 13, 2014 6:25 pm

First name: Tsurugi ('Sword')
Last name: Meshi ('Call')
Nickname:
Gender: Male
Age: 18
DOB: June 20th
Height: 5'10"
Weight: 140
Village: Kumogakure



Hair color:Brown
Length: Short, slightly shaggy.
Eye color; Left yellow, right green.
Skin; slightly pale.
Body Shape; Tall, thin.
Tattoos; Torso and legs are concealed, however, there are several sword tattoos of varying design across his arms.

Other Information:

Likes: Sesame Seed Chicken, both warm and chilled tea, disguises.
Dislikes: Needless conflict, patrol assignments via scrolls being thrown at his head. Blindly following orders.
Parents: Meshi Kenryuu (Father, KIA) Meshi Aikuchi (Mother; KIA)
Siblings: None (That he's aware of)
Children: None
Orientation: Straight
Partner: Kichida, Suzumi (Engaged.)

Ninja Information:

Element: None
Main Focus: Ninjutsu
Sensei: N/A
Squad: Raven
Specialty: Ninjutsu (Particularly Chakra Weapons)
Rank: Chuunin
Occupation: Sensory Shinobi
A sensor (感知タイプ, Kanchi taipu; Literally meaning "Perception type") is a type of ninja that is capable of detecting the presence of other people through their chakra.
Rank Requirement: Chunin
Rank Information: May Roll Concentration for 3 CP Replacing Spot/Listen. Gains Sensor Armor: +50 Concentration

Jutsu and Techniques:

E Rank: 11
E Rank:
 


D Rank: 9
D Rank:
 

C rank: 6
C Rank:
 

B rank: 3
B Rank:
 

A rank: 1
A Rank:
 

S rank: 0
S Rank:
 

Total jutsu (condensed)--
E: 11
D: 9
C: 6
B: 2
A: 1
S: 0

SPECIAL:

CUSTOM JUTSU/Hijutsu: (Cost: )

Custom Jutsu:
 

(Ten Tokens for one Pill)
Military Ration Pills
Military Ration pills restore chakra. Eating the pill requires one round, but you recover 2d4 chakra points for 2d4 rounds following the round that you eat the Pill. (Maximum of two in your Tool Kit)


Heiki

[bold]Chakra Weapon/Tool Mastery
Village: Kumogakure[/bold]



History:
 



Chakra Density/Manipulation Mastery
I: 50 Tokens; Required for Creation/Awakening of Heiki Bloodline

Manipulation Mastery; Universal

None of the Heiki require the use of handsigns for any of their signature techniques, commonly called 'Chakra Tool and Weapon' jutsu. This prevents their jutsu from being copied by anyone they do not wish to allow to learn their jutsu.


PvP: Bloodline Hijutsu, and any custom jutsu pertaining to weapons/'tools' made of the user's raw chakra cannot be copied. This does not apply to non-Chakra Weapon/"Tool" jutsu



Chakra Density;

The Heiki's chakra is nearly abnormally dense, making all of their techniques visable by anyone at all, taking the natural 'color' of the user's chakra. This, though, prevents their element from being displayed at all during the years in the Academy. Even Genin of the Heiki seem to not be attached to any one element, thus it's assumed this dense chakra forces the element to be nearly nonexistant. With such a 'price,' though, their techniques, with some focus, tend to deal even further damage.

Special Note: Forfiets first element for these bonuses. Prevents ACN on creation. Elements gained normally at Chuunin and Jounin.

PvP: Heiki Damage bonus chart; may have one active at a time, chosen via one round of 'focusing' to alter the density. Does not need to be active to access any jutsu. There is no duration for the activation; This does not stack with Damage over Time effects, but does stack with Burst Chakra damage bonus via WIS.

Genin: +d4 to all Hijutsu and Chakra Weapon/Tool Jutsu
Chuunin: +D6 to all Hijutsu and Chakra Weapon/Tool Jutsu
SJ: +D8 to all Hijutsu and Chakra Weapon/Tool Jutsu
Jounin: +d10 to all Hijutsu and Chakra Weapon/Tool Jutsu
S Rank/Sage: +d10+2 to all Hijutsu and Chakra Weapon/Tool Jutsu


[i]Realist Mind

II 50 Tokens; Requires I

The Heiki were realists, and as such, find Genjutsu techniques to be impossible to learn, but such realistic mindsets make them fairly resistant to such illusions as well.

Special Note: Heiki with this purchase CANNOT learn or use Genjutsu. If any were learned prior to this purchase, all Genjutsu techniques are lost.

PvP: Heiki Genjutsu Resistance chart; Rank is bonus against Genjutsu.

Genin: +1 v. Genjutsu Resist/Break
Chuunin/SJ: +2 v. Genjutsu Resist/Break
Jounin+: +3 v. Genjutsu Resist/Break


Adaptive Mind
III 50 Tokens; Requires I

Nearly every Heikihas a tactitcal mindset, and thinks their actions through at least a few moments before acting. This gives them an air of overthinking, which can happen time to time, but allows them to be insightful for many of the things their opponents do.

PvP: As a pre-battle/first round action, the Heiki observes the surroundings and their opponent(s). This gives a 1d4 to the Heiki for all attack and defense rolls for the duration of the battle. This counts as a "Boosting Jutsu."


Masterful Focus
IV: 50 Tokens; Requires I

The Heiki have such a deep affinity with their Chakra Weapon jutsu, they begin to be able to use them with increasingly deadly accuracy and ease.

PvP: Heiki Bonus Chart

Genin: +1 to Attack/Defense rolls with Hijutsu and Chakra Weapon/"Tool" Jutsu
Chuunin/SJ: +2 to Attack/Defense rolls with Hijutsu and Chakra Weapon/"Tool" Jutsu; -1 to CP costs involving Hijutsu and Chakra Weapon/"Tool" Jutsu
Jounin: +3 to Attack/Defense rolls with Hijutsu and Chakra Weapon/Tool Jutsu; -2 to CP costs involving Hijutsu and Chakra Weapon/"Tool" Jutsu
S Rank/Sage: +4 to Attack/Defense rolls with Hijutsu and Chakra Weapon/Tool Jutsu; -3 to CP costs involving Hijutsu and Chakra Weapon/"Tool" Jutsu

Special Note: Minimum cost is 1 CP.
[/i][/i][/i]


Last edited by X-Hero on Tue Dec 16, 2014 6:06 pm; edited 17 times in total
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PostSubject: Re: Meshi Tsurugi   Thu Nov 13, 2014 6:29 pm



Heiki Hijutsu

SPECIAL NOTE: Heiki all gain the 'Chakra Needle' Jutsu for free on creation, as well as 'Chakra Tool Shape' and 'Chakra Tool Defense; Tool Shield' shown below, if entering as a Genin. AS only receive ‘Chakra Tool Shape’.

E Rank:

Chakra Tool Shape
Jutsu Type: Ninjutsu
Rank: E
Chakra Cost: 0/2 (Casual/Combat Use)
RP Description: User is able to shape their 'Chakra Tool' as its original form, or into other objects, such as stretchers. The initial 'tool' can be 'thrown' for minor damage.
PvP Effect: As above; in combat requires CP and rolling if applicable. d4 damage if tool is 'thrown' at enemy.
Note: Tool cannot be shaped into a weapon via this technique.

Chakra Tool Defense; Tool Shield
Jutsu Type: Ninjutsu
Rank: E
Chakra Cost: 3
RP Description: Resizing the Chakra Tool into a shield-like size, the user would be capable of blocking an attack that would be impossible to dodge by surrounding themselves with up to five 'shields'.
PvP Effect: WIS based Block.
Requires: Can only be performed after Chakra Tool Shape
Teaching/Learning: Gate System - E Rank


Chakra Tool Step: Basic
Jutsu Type: Ninjutsu
Rank: E
Chakra Cost: 3
RP Description: Heiki can use this technique to bound one time high into the air to get a view for an upcoming attack.
PvP Effect: +1 to attack roll.
Learning/Teaching: Gate System E RANK
Special Note: This is a FREE ACTION.

D Rank:

Chakra Needle*
Jutsu Type: Ninjutsu
Rank: D
Chakra Cost: 3 CP
RP Description: The user creates a simple needle out of chakra, and sends it at their target. Due to the nature of the weapon, it's able to temporarily paralyze a victim, if used with enough skill.
PVP: 1d6 damage, on an attack roll of 19-20, the target is paralyzed/stunned for one round if attack is successful.
Teaching/Learning: Gate System - D Rank

Chakra Tool Assault; Crush
Jutsu Type: Ninjutsu
Rank: D Rank
Chakra Cost: 4
RP Description: Resizing the Chakra Tool into a broad disc, the user would motion the attack to crush the target--Horizontally or vertically.
PvP Effect: Deals 1d8 damage and pierces 1 DR
Requires: Chakra Tool Shape

Chakra Chains
Jutsu Type: Ninjutsu
Rank: D
Chakra Cost: 4
RP Description: The user would form a length of chakra into a chain in their hands, or over head. At the user's direction, it would move to ensnare and bind the target, preventing attacks from said target.
PvP Effect: 1d4 damage on bind; 1d4 rounds unable to attack, may dodge/block at -2

Chakra Shuriken
Jutsu Type: Ninjutsu
Rank: D
Chakra Cost: 4
RP Description: The Heiki developed this technique alongside the Chakra Needle, able to do a bit more damage than could a Chakra Needle.
PvP Effect: 1d10 Damage
Learning/Teaching: Gate System D RANK


Chakra Knife
Jutsu Type: Ninjutsu
Rank: D
Chakra Cost: 5+1per round maintained
RP Description: The Heiki developed a weaker and more subtle version of Chakra Edge, taking less chakra to maintain and use, being about the size of a knife/dagger.
PvP Effect: 1d4+1 rounds, user gains a weapon that does 2d4 damage on hit, attacking with STR/DEX for no weapon negatives.
Note: WIS bonus is applied for damage, does not recieve STR damage bonuses.
Learning/Teaching: Gate System D RANK

C Rank:

Rain of Daggers*
Jutsu Type: Ninjutsu
Rank: C
Chakra Cost: 5 CP
RP Description : The user motions, and creates a swarm of chakra daggers above their opponents, allowing them to fill their target viciously. The attack resembles raining blades, and is known to be used by even Jounin, for dispatching large amounts of enemies.
PVP : 3d4 damage to 1d4+1 targets. (Max of 4)


Cage of Swords*
Jutsu Type: Ninjutsu
Rank: C
Chakra Cost: 5 CP +3/round
RP Description : The user handseals and presses their hands to the ground, creating enormous swords that encase their victim. Once imprisoned, movement is impossible without cutting themselves to a dangerous degree.
PVP : For 1d4+1 rounds or until hit, the target is encased by chakra swords. If they are broken free before the duration ends, they take 2d6 damage from the chakra blades shattering into them. May be ended early, and does not require the user to keep contact with the ground or victim.
[Note: If the trapped target handsigns, attempts to dodge, attack, or block, they receive damage. If target it hit, this breaks them out of the jutsu, giving them damage as well. This is a PHYSICAL stun]


Chakra Lance*
Jutsu Type: Ninjutsu
Rank: C
Chakra Cost: 6 CP
RP Description : The user makes a motion and creates a lance of pure chakra into their hands, as they send it at a victim, threatening to penetrate even the strongest of armour.
PVP : 2d8 damage, pierces 2 DR

Chakra Step Technique; Intermediate
Jutsu Type: Ninjutsu
Rank: C
Chakra Cost: 4
RP Description: The Heiki creates a second platform to jump from, getting even higher than before.
PvP Effect: Gain +2 to attack and defense until next attack.
Learning/Teaching: Gate System C RANK

B Rank:

Needle Swarm
Jutsu Type: Ninjutsu
Rank: B
Chakra Cost: 5
RP Description: The Heiki creates SEVERAL simple chakra needles in the air, and sends each group to seperate targets.
PvP Effect: 1d6 damage to up to 1d4+1 targets. Rolls of 19~20 give a Physical Stun for one round.
Learning/Teaching: Gate System B RANK
Special Note: Multiple needles may hit the same target. [A max of three needles can hit any one target.]
Note: Attack is rolled once; Damage is as well.

Chakra Aura
Jutsu Type: Ninjutsu
Rank: B
Chakra Cost: 8+2 CP upkeep
RP Description: The Heiki calls an aura of small, but sharp, chakra particles around the user, looking nearly like a soft blue, or the user's normal chakra color, fog.
PvP Effect: All targets in melee range take 2d6 damage every round they stay in range of the Heiki. This effect lasts 1d6-1 (min. of 1) rounds; can be used to defend, but is hit automatically.
Learning/Teaching: Gate System B RANK
Special Note: If used for defense, user is automatically hit, and must roll to beat the attack for opponent to be affected that round.

Chakra Edge
Jutsu Type: Ninjutsu
Rank: B
Charka Cost: 6 CP +3/round
Description : The user creates a unique chakra sword into their hands that seems to cut most things like butter. This is known as a very lethal technique. The weapon can be shaped into anything.
PVP : For 1d4+2 rounds, the user gains a weapon that deals 2d10 on hit, able to be used with Str/Dex for no weapon penalties.
Special : WIS modifier is added to damage, STR damage bonuses do not apply

A Rank:

Dragon's Vicious Fangs*
Jutsu Type: Ninjutsu
Rank: A
Chakra Cost: 10 CP
Description : The user focuses a moment, and then motions as sharp chakra blades suddenly erupt from the ground around a target, piercing into them like a guillotine, completely impaling them. An attack like this is usually incredibly vicious, and is known to kill even the sturdiest targets. Due to the sharpness of the chakra blades, each 'Fang' can pierce almost any defense.
PVP : Deals 3d6+3 damage and pierces 4 DR.
Special : Unblockable.

Chakra Tool Step Technique: Master
Jutsu Type: Ninjutsu
Rank: A
Chakra Cost: 6 outside of combat, 6+2 per round, or 20 for the duration of combat (may be activated before combat).
RP Description: The Heiki bounds into the air, and forms their Tool under their feet, or two, one per foot, enabling them to walk in the air as they wish, making no sound at all, while being easier to find visually.
PvP Effect: +10 to MS, -10 to Hide. Inside combat, user gains +3 to attack and defense rolls.
Learning/Teaching: Gate System A RANK


S RANK:

Mujihi Kengeki Nami; Merciless Weapon Wave
Jutsu Type: Ninjutsu
Rank: S
Chakra Cost: 20
RP Description: The Heiki goes through a swift handsign series, faster than even Uchiha can track, then bounds high into the air, the ground below them beginning to be affected by a swarm of Chakra Weapons flowing outward.
PvP Effect: 4d8+2d4 damage to all within sight of the Heiki as the chakra weapons reach to the user's maximum range, slashing and cutting their way there.
Learning/Teaching: Gate System S RANK
Note: Undodgeable.

Mujihi Kengeki Rakurai-ni-au; Merciless Weapon Lightning Strike
Jutsu Type: Ninjutsu
Rank: S
Chakra Cost: 25
RP Description: The Heiki flashes though a series of handsigns, and bounds into the air, propelling themselves over a single target as needed before unleashing a devastating amount of Chakra Weapons at the said target.
PvP Effect: 4d10+1d8 to one target.
Learning/Teaching: Gate System S RANK
Special Note: This jutsu is Unblockable.



((Very important note, all jutsu marked with a * after their name were not created by me. Chakra Edge was modified to do 2d10+WIS compared to 2d10+2 with 3 piecing damage.))


Last edited by X-Hero on Tue Dec 16, 2014 4:02 pm; edited 1 time in total (Reason for editing : Updated list of Heiki Jutsu.)
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PostSubject: Re: Meshi Tsurugi   Tue Dec 09, 2014 2:34 am

Purchase log: Heiki Upgrade IV; 50 Tokens; 25 Credit, 25 Tokens Purchased from DM AvAtAr

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